#D3DCBF

Closest named color: Pale Oak (#DBCFB0). oklch(88% 0.04 121.3), rgb(211, 220, 191).

Aa

Black text reads best on this color (14.75:1).

About this color

#D3DCBF is a light, muted yellow. In OKLCH its lightness is 88%, its chroma 0.040 and its hue 121°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.033 away. Black text reads best on it, at 14.75:1.

Hue familyYellows
Lightnesslight (88%)
Chromamuted (0.040)
Temperaturein between
Nearest namePale Oak (#DBCFB0)
Black text14.75:1
White text1.42:1

Values

HEX#D3DCBF
RGBrgb(211, 220, 191)
HSLhsl(79, 29%, 81%)
OKLCHoklch(88% 0.04 121.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #D3DCBF 1.42:1 Fails Lc -23.2 Dividers and decoration only
Black text on #D3DCBF 14.75:1 AAA Lc 83.4 Fine for body text
#D3DCBF text on white 1.42:1 Fails Lc 20.3 Dividers and decoration only
#D3DCBF text on black 14.75:1 AAA Lc -83.1 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F5F6F1

    oklch(97.1% 0.007 115.7)

  2. Step 100

    100

    #E8ECE1

    oklch(93.7% 0.015 123)

  3. Step 200

    200 (this color)

    #D3DCBF

    oklch(88% 0.04 121.3)

  4. Step 300

    300

    #BBC6A1

    oklch(80.8% 0.052 121)

  5. Step 400

    400

    #98A96E

    oklch(70.7% 0.083 121.6)

  6. Step 500

    500

    #809346

    oklch(63.1% 0.105 121)

  7. Step 600

    600

    #697D25

    oklch(55.6% 0.115 121.3)

  8. Step 700

    700

    #586917

    oklch(49% 0.106 120.9)

  9. Step 800

    800

    #485617

    oklch(42.7% 0.088 121.1)

  10. Step 900

    900

    #3C471A

    oklch(37.7% 0.068 121.3)

  11. Step 950

    950

    #232A10

    oklch(27.1% 0.044 121.8)

Export this scale for Tailwind in the Tailwind colors tool

#D3DCBF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E0D8BD0.019
Deuteranopia (no green cones)#DFD8C00.019
Tritanopia (no blue cones)#D6D9D40.033
Achromatopsia (no color)#D8D8D80.040

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #D3DCBF

    #D3DCBF

    oklch(88% 0.04 121.3)

  • #DCD2EE

    #DCD2EE

    oklch(88% 0.04 301.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #D3DCBF

    #D3DCBF

    oklch(88% 0.04 121.3)

  • #E1D7BA

    #E1D7BA

    oklch(88% 0.04 91.2)

  • #C5DFCA

    #C5DFCA

    oklch(87.9% 0.04 151)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #D3DCBF

    #D3DCBF

    oklch(88% 0.04 121.3)

  • #CDD7F3

    #CDD7F3

    oklch(88% 0.04 270)

  • #E8CEE4

    #E8CEE4

    oklch(87.9% 0.041 331)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #D3DCBF

    #D3DCBF

    oklch(88% 0.04 121.3)

  • #C1DBF0

    #C1DBF0

    oklch(87.9% 0.04 242.5)

  • #EFCDD6

    #EFCDD6

    oklch(88% 0.04 0.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #D3DCBF

    #D3DCBF

    oklch(88% 0.04 121.3)

  • #BADFE7

    #BADFE7

    oklch(88% 0.04 212.3)

  • #DCD2EE

    #DCD2EE

    oklch(88% 0.04 301.8)

  • #F1CEC7

    #F1CEC7

    oklch(87.9% 0.041 31.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #D3DCBF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #D3DCBF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.