#BADFE7

Closest named color: Powder Blue (#B0E0E6). oklch(88% 0.04 212.3), rgb(186, 223, 231).

Aa

Black text reads best on this color (14.79:1).

About this color

#BADFE7 is a light, muted teal or cyan. In OKLCH its lightness is 88%, its chroma 0.040 and its hue 212°. Its hue sits on the cool side of the wheel. The nearest named color is Powder Blue (#B0E0E6), ΔE 0.012 away. Black text reads best on it, at 14.79:1.

Hue familyTeals and cyans
Lightnesslight (88%)
Chromamuted (0.040)
Temperaturecool
Nearest namePowder Blue (#B0E0E6)
Black text14.79:1
White text1.41:1

Values

HEX#BADFE7
RGBrgb(186, 223, 231)
HSLhsl(191, 48%, 82%)
OKLCHoklch(88% 0.04 212.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BADFE7 1.41:1 Fails Lc -23.0 Dividers and decoration only
Black text on #BADFE7 14.79:1 AAA Lc 83.5 Fine for body text
#BADFE7 text on white 1.41:1 Fails Lc 20.2 Dividers and decoration only
#BADFE7 text on black 14.79:1 AAA Lc -83.2 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F0F7F8

    oklch(97.1% 0.008 207.1)

  2. Step 100

    100

    #DFEDF0

    oklch(93.7% 0.015 212)

  3. Step 200

    200 (this color)

    #BADFE7

    oklch(88% 0.04 212.3)

  4. Step 300

    300

    #9ACAD4

    oklch(80.9% 0.052 211.8)

  5. Step 400

    400

    #5DAEBF

    oklch(70.6% 0.083 213)

  6. Step 500

    500

    #179AAF

    oklch(63.2% 0.106 212.2)

  7. Step 600

    600

    #008294

    oklch(55.7% 0.097 211.6)

  8. Step 700

    700

    #006D7D

    oklch(49.1% 0.086 212.3)

  9. Step 800

    800

    #005967

    oklch(42.6% 0.075 213)

  10. Step 900

    900

    #004A56

    oklch(37.6% 0.066 213)

  11. Step 950

    950

    #042C33

    oklch(27% 0.044 212.2)

Export this scale for Tailwind in the Tailwind colors tool

#BADFE7 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D8DCE80.038
Deuteranopia (no green cones)#D0D6E70.034
Tritanopia (no blue cones)#ADE3E10.022
Achromatopsia (no color)#D8D8D80.040

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BADFE7

    #BADFE7

    oklch(88% 0.04 212.3)

  • #F1CEC7

    #F1CEC7

    oklch(87.9% 0.041 31.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BADFE7

    #BADFE7

    oklch(88% 0.04 212.3)

  • #BBE1D9

    #BBE1D9

    oklch(88% 0.041 181.1)

  • #C1DBF0

    #C1DBF0

    oklch(87.9% 0.04 242.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BADFE7

    #BADFE7

    oklch(88% 0.04 212.3)

  • #F0CDD5

    #F0CDD5

    oklch(88% 0.041 2.5)

  • #EBD2BD

    #EBD2BD

    oklch(87.9% 0.04 62.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BADFE7

    #BADFE7

    oklch(88% 0.04 212.3)

  • #E8CEE3

    #E8CEE3

    oklch(87.9% 0.04 332.4)

  • #E1D7BA

    #E1D7BA

    oklch(88% 0.04 91.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BADFE7

    #BADFE7

    oklch(88% 0.04 212.3)

  • #DCD2EE

    #DCD2EE

    oklch(88% 0.04 301.8)

  • #F1CEC7

    #F1CEC7

    oklch(87.9% 0.041 31.2)

  • #D2DCBF

    #D2DCBF

    oklch(87.9% 0.04 122.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BADFE7, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BADFE7 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.