#D2D0AE

Closest named color: Pale Oak (#DBCFB0). oklch(85% 0.046 104.6), rgb(210, 208, 174).

Aa

Black text reads best on this color (13.37:1).

About this color

#D2D0AE is a light, muted yellow. In OKLCH its lightness is 85%, its chroma 0.046 and its hue 105°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.013 away. Black text reads best on it, at 13.37:1.

Hue familyYellows
Lightnesslight (85%)
Chromamuted (0.046)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.37:1
White text1.57:1

Values

HEX#D2D0AE
RGBrgb(210, 208, 174)
HSLhsl(57, 29%, 75%)
OKLCHoklch(85% 0.046 104.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #D2D0AE 1.57:1 Fails Lc -29.4 Dividers and decoration only
Black text on #D2D0AE 13.37:1 AAA Lc 77.7 Fine for body text
#D2D0AE text on white 1.57:1 Fails Lc 26.0 Dividers and decoration only
#D2D0AE text on black 13.37:1 AAA Lc -77.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F6F6F0

    oklch(97.1% 0.008 106.5)

  2. Step 100

    100

    #EBEBDE

    oklch(93.7% 0.017 106.7)

  3. Step 200

    200 (this color)

    #D2D0AE

    oklch(85% 0.046 104.6)

  4. Step 300

    300

    #C6C398

    oklch(80.9% 0.058 104.3)

  5. Step 400

    400

    #AAA45C

    oklch(70.8% 0.094 104.3)

  6. Step 500

    500

    #958D26

    oklch(63.2% 0.12 104.8)

  7. Step 600

    600

    #7F7600

    oklch(55.6% 0.118 104.3)

  8. Step 700

    700

    #6A6300

    oklch(49.1% 0.104 104.8)

  9. Step 800

    800

    #575100

    oklch(42.7% 0.09 104.7)

  10. Step 900

    900

    #484303

    oklch(37.6% 0.078 104.6)

  11. Step 950

    950

    #2A2807

    oklch(27.1% 0.05 105.9)

Export this scale for Tailwind in the Tailwind colors tool

#D2D0AE with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D6CDAC0.009
Deuteranopia (no green cones)#D7CFAF0.008
Tritanopia (no blue cones)#D8CBC60.041
Achromatopsia (no color)#CECECE0.046

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #D2D0AE

    #D2D0AE

    oklch(85% 0.046 104.6)

  • #CACAEB

    #CACAEB

    oklch(85% 0.046 285.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #D2D0AE

    #D2D0AE

    oklch(85% 0.046 104.6)

  • #E0CAAE

    #E0CAAE

    oklch(85% 0.045 73.8)

  • #C2D5B7

    #C2D5B7

    oklch(85.1% 0.046 134)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #D2D0AE

    #D2D0AE

    oklch(85% 0.046 104.6)

  • #BAD0EC

    #BAD0EC

    oklch(85% 0.046 254.5)

  • #D9C5E3

    #D9C5E3

    oklch(84.9% 0.046 314.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #D2D0AE

    #D2D0AE

    oklch(85% 0.046 104.6)

  • #AFD5E4

    #AFD5E4

    oklch(85.1% 0.045 223.8)

  • #E5C3D5

    #E5C3D5

    oklch(85.1% 0.045 344.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #D2D0AE

    #D2D0AE

    oklch(85% 0.046 104.6)

  • #ACD8D7

    #ACD8D7

    oklch(85.1% 0.046 194.6)

  • #CACAEB

    #CACAEB

    oklch(85% 0.046 285.4)

  • #EAC2C4

    #EAC2C4

    oklch(84.9% 0.046 14.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #D2D0AE, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #D2D0AE in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.