#BAD0EC

Closest named color: Light Blue Grey (#B7C9E2). oklch(85% 0.046 254.5), rgb(186, 208, 236).

Aa

Black text reads best on this color (13.32:1).

About this color

#BAD0EC is a light, muted blue. In OKLCH its lightness is 85%, its chroma 0.046 and its hue 255°. Its hue sits on the cool side of the wheel. The nearest named color is Light Blue Grey (#B7C9E2), ΔE 0.021 away. Black text reads best on it, at 13.32:1.

Hue familyBlues
Lightnesslight (85%)
Chromamuted (0.046)
Temperaturecool
Nearest nameLight Blue Grey (#B7C9E2)
Black text13.32:1
White text1.57:1

Values

HEX#BAD0EC
RGBrgb(186, 208, 236)
HSLhsl(214, 57%, 83%)
OKLCHoklch(85% 0.046 254.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BAD0EC 1.57:1 Fails Lc -29.7 Dividers and decoration only
Black text on #BAD0EC 13.32:1 AAA Lc 77.5 Fine for body text
#BAD0EC text on white 1.57:1 Fails Lc 26.2 Dividers and decoration only
#BAD0EC text on black 13.32:1 AAA Lc -76.8 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F2F6FB

    oklch(97.2% 0.008 253.9)

  2. Step 100

    100

    #E2EBF5

    oklch(93.6% 0.017 250.8)

  3. Step 200

    200 (this color)

    #BAD0EC

    oklch(85% 0.046 254.5)

  4. Step 300

    300

    #A7C3E7

    oklch(80.9% 0.06 254.8)

  5. Step 400

    400

    #78A3DB

    oklch(70.6% 0.095 255.3)

  6. Step 500

    500

    #548CD1

    oklch(63.2% 0.12 254.5)

  7. Step 600

    600

    #3774BE

    oklch(55.5% 0.132 254.8)

  8. Step 700

    700

    #2961A4

    oklch(49% 0.123 254.8)

  9. Step 800

    800

    #235085

    oklch(42.8% 0.101 254.3)

  10. Step 900

    900

    #22436A

    oklch(37.8% 0.078 253.9)

  11. Step 950

    950

    #15273E

    oklch(27% 0.049 255.2)

Export this scale for Tailwind in the Tailwind colors tool

#BAD0EC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#C6D1ED0.016
Deuteranopia (no green cones)#C1CCEB0.013
Tritanopia (no blue cones)#ADD6D90.040
Achromatopsia (no color)#CECECE0.046

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BAD0EC

    #BAD0EC

    oklch(85% 0.046 254.5)

  • #E0CAAD

    #E0CAAD

    oklch(85% 0.046 74.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BAD0EC

    #BAD0EC

    oklch(85% 0.046 254.5)

  • #AFD5E4

    #AFD5E4

    oklch(85.1% 0.045 223.8)

  • #CACAEB

    #CACAEB

    oklch(85% 0.046 285.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BAD0EC

    #BAD0EC

    oklch(85% 0.046 254.5)

  • #E9C5B6

    #E9C5B6

    oklch(85% 0.046 43.9)

  • #D2D0AE

    #D2D0AE

    oklch(85% 0.046 104.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BAD0EC

    #BAD0EC

    oklch(85% 0.046 254.5)

  • #EAC2C4

    #EAC2C4

    oklch(84.9% 0.046 14.7)

  • #C2D5B7

    #C2D5B7

    oklch(85.1% 0.046 134)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BAD0EC

    #BAD0EC

    oklch(85% 0.046 254.5)

  • #E5C2D5

    #E5C2D5

    oklch(85% 0.047 344.3)

  • #E0CAAD

    #E0CAAD

    oklch(85% 0.046 74.7)

  • #B3D8C6

    #B3D8C6

    oklch(85% 0.046 164.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BAD0EC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BAD0EC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.