#CED6EE

Closest named color: Cadet Gray (#CED4DA). oklch(87.7% 0.034 271), rgb(206, 214, 238).

Aa

Black text reads best on this color (14.47:1).

About this color

#CED6EE is a light, muted blue. In OKLCH its lightness is 88%, its chroma 0.034 and its hue 271°. Its hue sits on the cool side of the wheel. The nearest named color is Cadet Gray (#CED4DA), ΔE 0.027 away. Black text reads best on it, at 14.47:1.

Hue familyBlues
Lightnesslight (88%)
Chromamuted (0.034)
Temperaturecool
Nearest nameCadet Gray (#CED4DA)
Black text14.47:1
White text1.45:1

Values

HEX#CED6EE
RGBrgb(206, 214, 238)
HSLhsl(225, 48%, 87%)
OKLCHoklch(87.7% 0.034 271)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #CED6EE 1.45:1 Fails Lc -24.4 Dividers and decoration only
Black text on #CED6EE 14.47:1 AAA Lc 82.2 Fine for body text
#CED6EE text on white 1.45:1 Fails Lc 21.5 Dividers and decoration only
#CED6EE text on black 14.47:1 AAA Lc -81.8 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F4F5F9

    oklch(97.1% 0.005 275)

  2. Step 100

    100

    #E6EAF3

    oklch(93.7% 0.013 266.7)

  3. Step 200

    200 (this color)

    #CED6EE

    oklch(87.7% 0.034 271)

  4. Step 300

    300

    #B6C0DE

    oklch(81% 0.044 270.8)

  5. Step 400

    400

    #909FCD

    oklch(70.7% 0.07 270.5)

  6. Step 500

    500

    #7586C0

    oklch(63% 0.09 271.1)

  7. Step 600

    600

    #5E6FAD

    oklch(55.5% 0.099 271.2)

  8. Step 700

    700

    #4E5D94

    oklch(49.1% 0.09 271.2)

  9. Step 800

    800

    #404C78

    oklch(42.7% 0.075 271.4)

  10. Step 900

    900

    #364061

    oklch(37.8% 0.058 270.6)

  11. Step 950

    950

    #202539

    oklch(26.9% 0.038 272.9)

Export this scale for Tailwind in the Tailwind colors tool

#CED6EE with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#CFD8EF0.005
Deuteranopia (no green cones)#CDD5ED0.003
Tritanopia (no blue cones)#C7DADE0.030
Achromatopsia (no color)#D6D6D60.034

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #CED6EE

    #CED6EE

    oklch(87.7% 0.034 271)

  • #DFD6BE

    #DFD6BE

    oklch(87.7% 0.034 89.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #CED6EE

    #CED6EE

    oklch(87.7% 0.034 271)

  • #C3DAEC

    #C3DAEC

    oklch(87.7% 0.035 241.5)

  • #DAD2EA

    #DAD2EA

    oklch(87.7% 0.034 300.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #CED6EE

    #CED6EE

    oklch(87.7% 0.034 271)

  • #E8D2C0

    #E8D2C0

    oklch(87.7% 0.035 61.7)

  • #D3DAC2

    #D3DAC2

    oklch(87.6% 0.033 120.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #CED6EE

    #CED6EE

    oklch(87.7% 0.034 271)

  • #ECCFC9

    #ECCFC9

    oklch(87.7% 0.034 31.6)

  • #C7DDCB

    #C7DDCB

    oklch(87.6% 0.034 150.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #CED6EE

    #CED6EE

    oklch(87.7% 0.034 271)

  • #EBCED5

    #EBCED5

    oklch(87.8% 0.034 1.5)

  • #DFD6BE

    #DFD6BE

    oklch(87.7% 0.034 89.9)

  • #BFDED8

    #BFDED8

    oklch(87.6% 0.034 182.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #CED6EE, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #CED6EE in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.