#CCFCDE

Closest named color: Pale Aqua (#B8FFEB). oklch(95% 0.063 157.5), rgb(204, 252, 222).

Aa

Black text reads best on this color (18.54:1).

About this color

#CCFCDE is a very light, muted green. In OKLCH its lightness is 95%, its chroma 0.063 and its hue 158°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Pale Aqua (#B8FFEB), ΔE 0.025 away. Black text reads best on it, at 18.54:1.

Hue familyGreens
Lightnessvery light (95%)
Chromamuted (0.063)
Temperaturein between
Nearest namePale Aqua (#B8FFEB)
Black text18.54:1
White text1.13:1

Values

HEX#CCFCDE
RGBrgb(204, 252, 222)
HSLhsl(143, 89%, 89%)
OKLCHoklch(95% 0.063 157.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #CCFCDE 1.13:1 Fails Lc 0.0 Not readable
Black text on #CCFCDE 18.54:1 AAA Lc 97.6 Preferred for body text
#CCFCDE text on white 1.13:1 Fails Lc 0.0 Not readable
#CCFCDE text on black 18.54:1 AAA Lc -98.6 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F0F8F3

    oklch(97.2% 0.011 158.8)

  2. Step 100

    100 (this color)

    #CCFCDE

    oklch(95% 0.063 157.5)

  3. Step 200

    200

    #C1E3CE

    oklch(88.5% 0.046 158.2)

  4. Step 300

    300

    #94D1AC

    oklch(80.9% 0.082 157.4)

  5. Step 400

    400

    #4DB980

    oklch(70.8% 0.131 157.4)

  6. Step 500

    500

    #00A365

    oklch(63% 0.148 157.8)

  7. Step 600

    600

    #008954

    oklch(55.5% 0.13 157.7)

  8. Step 700

    700

    #007446

    oklch(49.2% 0.116 157.5)

  9. Step 800

    800

    #005F38

    oklch(42.7% 0.101 157.3)

  10. Step 900

    900

    #004F2E

    oklch(37.6% 0.089 157.5)

  11. Step 950

    950

    #002F1A

    oklch(26.9% 0.063 158.2)

Export this scale for Tailwind in the Tailwind colors tool

#CCFCDE with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#FBF4DC0.060
Deuteranopia (no green cones)#F3EEE00.059
Tritanopia (no blue cones)#C4FBF30.030
Achromatopsia (no color)#F1F1F10.064

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #CCFCDE

    #CCFCDE

    oklch(95% 0.063 157.5)

  • #FFE6F7

    #FFE6F7

    oklch(95% 0.035 337.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #CCFCDE

    #CCFCDE

    oklch(95% 0.063 157.5)

  • #E2F7CA

    #E2F7CA

    oklch(94.9% 0.063 128)

  • #BEFDF6

    #BEFDF6

    oklch(95% 0.064 187.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #CCFCDE

    #CCFCDE

    oklch(95% 0.063 157.5)

  • #F4E9FF

    #F4E9FF

    oklch(94.9% 0.031 308.1)

  • #FFE8EB

    #FFE8EB

    oklch(95% 0.025 8.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #CCFCDE

    #CCFCDE

    oklch(95% 0.063 157.5)

  • #EAEDFF

    #EAEDFF

    oklch(94.9% 0.024 278.4)

  • #FFE9E2

    #FFE9E2

    oklch(95% 0.026 38.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #CCFCDE

    #CCFCDE

    oklch(95% 0.063 157.5)

  • #E2F0FF

    #E2F0FF

    oklch(94.9% 0.025 250)

  • #FFE6F7

    #FFE6F7

    oklch(95% 0.035 337.4)

  • #FFEBD6

    #FFEBD6

    oklch(95.1% 0.035 68.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #CCFCDE, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #CCFCDE in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.