#FFEBD6

Closest named color: Antique White (#FAEBD7). oklch(95.1% 0.035 68.7), rgb(255, 235, 214).

Aa

Black text reads best on this color (18.10:1).

About this color

#FFEBD6 is a very light, muted orange. In OKLCH its lightness is 95%, its chroma 0.035 and its hue 69°. Its hue sits on the warm side of the wheel. The nearest named color is Antique White (#FAEBD7), ΔE 0.007 away. Black text reads best on it, at 18.10:1.

Hue familyOranges
Lightnessvery light (95%)
Chromamuted (0.035)
Temperaturewarm
Nearest nameAntique White (#FAEBD7)
Black text18.10:1
White text1.15:1

Values

HEX#FFEBD6
RGBrgb(255, 235, 214)
HSLhsl(31, 100%, 92%)
OKLCHoklch(95.1% 0.035 68.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FFEBD6 1.15:1 Fails Lc -8.9 Not readable
Black text on #FFEBD6 18.10:1 AAA Lc 96.0 Preferred for body text
#FFEBD6 text on white 1.15:1 Fails Lc 7.5 Not readable
#FFEBD6 text on black 18.10:1 AAA Lc -96.8 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F8F5F1

    oklch(97.1% 0.006 75.4)

  2. Step 100

    100 (this color)

    #FFEBD6

    oklch(95.1% 0.035 68.7)

  3. Step 200

    200

    #E5D7C8

    oklch(88.6% 0.026 69.4)

  4. Step 300

    300

    #D5BCA2

    oklch(81% 0.046 68.2)

  5. Step 400

    400

    #BF996F

    oklch(70.8% 0.073 69)

  6. Step 500

    500

    #AE7F48

    oklch(63.1% 0.093 69.1)

  7. Step 600

    600

    #996728

    oklch(55.5% 0.101 68.9)

  8. Step 700

    700

    #83561B

    oklch(49.2% 0.094 69.1)

  9. Step 800

    800

    #6A4619

    oklch(42.6% 0.077 68.7)

  10. Step 900

    900

    #563B1B

    oklch(37.6% 0.06 68.8)

  11. Step 950

    950

    #332311

    oklch(27.1% 0.038 68.3)

Export this scale for Tailwind in the Tailwind colors tool

#FFEBD6 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F2EBD50.018
Deuteranopia (no green cones)#F7F0D60.016
Tritanopia (no blue cones)#FFE6E50.027
Achromatopsia (no color)#EEEEEE0.035

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FFEBD6

    #FFEBD6

    oklch(95.1% 0.035 68.7)

  • #E2F1FF

    #E2F1FF

    oklch(95.1% 0.025 246.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FFEBD6

    #FFEBD6

    oklch(95.1% 0.035 68.7)

  • #FFE9E2

    #FFE9E2

    oklch(95% 0.026 38.5)

  • #F4F0D5

    #F4F0D5

    oklch(95.1% 0.036 100.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FFEBD6

    #FFEBD6

    oklch(95.1% 0.035 68.7)

  • #D6F5FF

    #D6F5FF

    oklch(95.1% 0.035 219.2)

  • #EBEDFF

    #EBEDFF

    oklch(95% 0.024 280.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FFEBD6

    #FFEBD6

    oklch(95.1% 0.035 68.7)

  • #D5F7F3

    #D5F7F3

    oklch(95.1% 0.036 187.9)

  • #F5EAFF

    #F5EAFF

    oklch(95.2% 0.03 309.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FFEBD6

    #FFEBD6

    oklch(95.1% 0.035 68.7)

  • #DCF6E6

    #DCF6E6

    oklch(95% 0.035 158.7)

  • #E2F1FF

    #E2F1FF

    oklch(95.1% 0.025 246.2)

  • #FFE6F6

    #FFE6F6

    oklch(95% 0.034 339.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FFEBD6, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FFEBD6 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.