#CAF8DF

Closest named color: Pale Aqua (#B8FFEB). oklch(94% 0.058 161.3), rgb(202, 248, 223).

Aa

Black text reads best on this color (18.00:1).

About this color

#CAF8DF is a very light, muted green. In OKLCH its lightness is 94%, its chroma 0.058 and its hue 161°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Pale Aqua (#B8FFEB), ΔE 0.025 away. Black text reads best on it, at 18.00:1.

Hue familyGreens
Lightnessvery light (94%)
Chromamuted (0.058)
Temperaturein between
Nearest namePale Aqua (#B8FFEB)
Black text18.00:1
White text1.16:1

Values

HEX#CAF8DF
RGBrgb(202, 248, 223)
HSLhsl(147, 77%, 88%)
OKLCHoklch(94% 0.058 161.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #CAF8DF 1.16:1 Fails Lc -9.3 Not readable
Black text on #CAF8DF 18.00:1 AAA Lc 95.6 Preferred for body text
#CAF8DF text on white 1.16:1 Fails Lc 7.9 Not readable
#CAF8DF text on black 18.00:1 AAA Lc -96.4 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F0F8F3

    oklch(97.2% 0.011 158.8)

  2. Step 100

    100 (this color)

    #CAF8DF

    oklch(94% 0.058 161.3)

  3. Step 200

    200

    #C2E2D0

    oklch(88.5% 0.042 160.8)

  4. Step 300

    300

    #95D0B1

    oklch(80.9% 0.075 161.2)

  5. Step 400

    400

    #50B789

    oklch(70.6% 0.118 161.7)

  6. Step 500

    500

    #00A36E

    oklch(63.2% 0.14 161.4)

  7. Step 600

    600

    #00895C

    oklch(55.7% 0.123 161.5)

  8. Step 700

    700

    #00734C

    oklch(49.1% 0.109 161.2)

  9. Step 800

    800

    #005E3E

    oklch(42.6% 0.094 161.6)

  10. Step 900

    900

    #004F33

    oklch(37.8% 0.084 161.3)

  11. Step 950

    950

    #002F1D

    oklch(27% 0.059 161.7)

Export this scale for Tailwind in the Tailwind colors tool

#CAF8DF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F7F1DE0.057
Deuteranopia (no green cones)#EEEBE00.054
Tritanopia (no blue cones)#C2F8F10.025
Achromatopsia (no color)#EDEDED0.058

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #CAF8DF

    #CAF8DF

    oklch(94% 0.058 161.3)

  • #FFE1F3

    #FFE1F3

    oklch(93.9% 0.04 341.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #CAF8DF

    #CAF8DF

    oklch(94% 0.058 161.3)

  • #DEF4CC

    #DEF4CC

    oklch(94.1% 0.058 131)

  • #BFF8F5

    #BFF8F5

    oklch(94% 0.058 192.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #CAF8DF

    #CAF8DF

    oklch(94% 0.058 161.3)

  • #F4E4FF

    #F4E4FF

    oklch(94% 0.04 311.8)

  • #FFE3E6

    #FFE3E6

    oklch(93.9% 0.031 10.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #CAF8DF

    #CAF8DF

    oklch(94% 0.058 161.3)

  • #E7E9FF

    #E7E9FF

    oklch(93.9% 0.03 281.7)

  • #FFE5DB

    #FFE5DB

    oklch(94% 0.032 42.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #CAF8DF

    #CAF8DF

    oklch(94% 0.058 161.3)

  • #DDEDFF

    #DDEDFF

    oklch(94% 0.03 251.3)

  • #FFE1F3

    #FFE1F3

    oklch(93.9% 0.04 341.2)

  • #FFE7CB

    #FFE7CB

    oklch(94% 0.045 71.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #CAF8DF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #CAF8DF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.