#FFE7CB

Closest named color: Bisque (#FFE4C4). oklch(94% 0.045 71.5), rgb(255, 231, 203).

Aa

Black text reads best on this color (17.54:1).

About this color

#FFE7CB is a very light, muted orange. In OKLCH its lightness is 94%, its chroma 0.045 and its hue 72°. Its hue sits on the warm side of the wheel. The nearest named color is Bisque (#FFE4C4), ΔE 0.010 away. Black text reads best on it, at 17.54:1.

Hue familyOranges
Lightnessvery light (94%)
Chromamuted (0.045)
Temperaturewarm
Nearest nameBisque (#FFE4C4)
Black text17.54:1
White text1.19:1

Values

HEX#FFE7CB
RGBrgb(255, 231, 203)
HSLhsl(32, 100%, 90%)
OKLCHoklch(94% 0.045 71.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FFE7CB 1.19:1 Fails Lc -11.2 Not readable
Black text on #FFE7CB 17.54:1 AAA Lc 93.9 Preferred for body text
#FFE7CB text on white 1.19:1 Fails Lc 9.6 Not readable
#FFE7CB text on black 17.54:1 AAA Lc -94.6 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F9F5F0

    oklch(97.2% 0.008 73.7)

  2. Step 100

    100 (this color)

    #FFE7CB

    oklch(94% 0.045 71.5)

  3. Step 200

    200

    #E7D6C3

    oklch(88.5% 0.032 70.5)

  4. Step 300

    300

    #D9BB98

    oklch(80.9% 0.058 71.2)

  5. Step 400

    400

    #C5975D

    oklch(70.7% 0.093 71.8)

  6. Step 500

    500

    #B67C29

    oklch(63.2% 0.119 71.5)

  7. Step 600

    600

    #9E6500

    oklch(55.5% 0.12 71.1)

  8. Step 700

    700

    #855500

    oklch(49.1% 0.105 71.8)

  9. Step 800

    800

    #6E4500

    oklch(42.8% 0.092 71.2)

  10. Step 900

    900

    #5B3905

    oklch(37.6% 0.078 70.6)

  11. Step 950

    950

    #352207

    oklch(27% 0.049 72.3)

Export this scale for Tailwind in the Tailwind colors tool

#FFE7CB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F0E7C90.021
Deuteranopia (no green cones)#F6EDCC0.018
Tritanopia (no blue cones)#FFE1DF0.035
Achromatopsia (no color)#EBEBEB0.045

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FFE7CB

    #FFE7CB

    oklch(94% 0.045 71.5)

  • #DDEDFF

    #DDEDFF

    oklch(94% 0.03 251.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FFE7CB

    #FFE7CB

    oklch(94% 0.045 71.5)

  • #FFE5DB

    #FFE5DB

    oklch(94% 0.032 42.3)

  • #F1EDCA

    #F1EDCA

    oklch(94% 0.046 101.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FFE7CB

    #FFE7CB

    oklch(94% 0.045 71.5)

  • #CFF2FF

    #CFF2FF

    oklch(94% 0.04 222.3)

  • #E7E9FF

    #E7E9FF

    oklch(93.9% 0.03 281.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FFE7CB

    #FFE7CB

    oklch(94% 0.045 71.5)

  • #CAF6F3

    #CAF6F3

    oklch(94.2% 0.045 191.3)

  • #F4E4FF

    #F4E4FF

    oklch(94% 0.04 311.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FFE7CB

    #FFE7CB

    oklch(94% 0.045 71.5)

  • #D2F5E2

    #D2F5E2

    oklch(94% 0.044 161.7)

  • #DDEDFF

    #DDEDFF

    oklch(94% 0.03 251.3)

  • #FFE1F3

    #FFE1F3

    oklch(93.9% 0.04 341.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FFE7CB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FFE7CB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.