#BEDDCF

Closest named color: Powder Blue (#B0E0E6). oklch(87.1% 0.038 166.5), rgb(190, 221, 207).

Aa

Black text reads best on this color (14.43:1).

About this color

#BEDDCF is a light, muted green. In OKLCH its lightness is 87%, its chroma 0.038 and its hue 166°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Powder Blue (#B0E0E6), ΔE 0.032 away. Black text reads best on it, at 14.43:1.

Hue familyGreens
Lightnesslight (87%)
Chromamuted (0.038)
Temperaturein between
Nearest namePowder Blue (#B0E0E6)
Black text14.43:1
White text1.45:1

Values

HEX#BEDDCF
RGBrgb(190, 221, 207)
HSLhsl(153, 31%, 81%)
OKLCHoklch(87.1% 0.038 166.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BEDDCF 1.45:1 Fails Lc -24.6 Dividers and decoration only
Black text on #BEDDCF 14.43:1 AAA Lc 82.1 Fine for body text
#BEDDCF text on white 1.45:1 Fails Lc 21.7 Dividers and decoration only
#BEDDCF text on black 14.43:1 AAA Lc -81.7 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F2F7F4

    oklch(97.2% 0.007 160.1)

  2. Step 100

    100

    #E2EDE8

    oklch(93.6% 0.013 167.2)

  3. Step 200

    200 (this color)

    #BEDDCF

    oklch(87.1% 0.038 166.5)

  4. Step 300

    300

    #A3CBBA

    oklch(80.8% 0.049 167.4)

  5. Step 400

    400

    #6FB096

    oklch(70.6% 0.077 166.9)

  6. Step 500

    500

    #439D7C

    oklch(63.2% 0.1 166.3)

  7. Step 600

    600

    #178765

    oklch(55.6% 0.109 166.5)

  8. Step 700

    700

    #017254

    oklch(49% 0.1 166.8)

  9. Step 800

    800

    #0C5D45

    oklch(42.7% 0.083 166.9)

  10. Step 900

    900

    #174C3A

    oklch(37.6% 0.064 167)

  11. Step 950

    950

    #0F2D22

    oklch(27% 0.042 166.6)

Export this scale for Tailwind in the Tailwind colors tool

#BEDDCF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DBD8CE0.038
Deuteranopia (no green cones)#D6D4D00.038
Tritanopia (no blue cones)#B8DDD90.015
Achromatopsia (no color)#D6D6D60.038

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BEDDCF

    #BEDDCF

    oklch(87.1% 0.038 166.5)

  • #E8CBDA

    #E8CBDA

    oklch(87.1% 0.038 345.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BEDDCF

    #BEDDCF

    oklch(87.1% 0.038 166.5)

  • #C9DBC2

    #C9DBC2

    oklch(87.1% 0.039 136.9)

  • #B9DDDD

    #B9DDDD

    oklch(87.2% 0.038 196.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BEDDCF

    #BEDDCF

    oklch(87.1% 0.038 166.5)

  • #DFCDE6

    #DFCDE6

    oklch(87.1% 0.039 316.6)

  • #EDCBCC

    #EDCBCC

    oklch(87.1% 0.038 15.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BEDDCF

    #BEDDCF

    oklch(87.1% 0.038 166.5)

  • #D2D1ED

    #D2D1ED

    oklch(87% 0.038 287.2)

  • #EBCEC0

    #EBCEC0

    oklch(87.2% 0.038 47.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BEDDCF

    #BEDDCF

    oklch(87.1% 0.038 166.5)

  • #C5D6EE

    #C5D6EE

    oklch(87.1% 0.038 257)

  • #E8CBDA

    #E8CBDA

    oklch(87.1% 0.038 345.3)

  • #E3D2B9

    #E3D2B9

    oklch(87.1% 0.038 77.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BEDDCF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BEDDCF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.