#BED5E2

Closest named color: Light Blue (#ADD8E6). oklch(86% 0.031 232.5), rgb(190, 213, 226).

Aa

Black text reads best on this color (13.80:1).

About this color

#BED5E2 is a light, muted blue. In OKLCH its lightness is 86%, its chroma 0.031 and its hue 232°. Its hue sits on the cool side of the wheel. The nearest named color is Light Blue (#ADD8E6), ΔE 0.021 away. Black text reads best on it, at 13.80:1.

Hue familyBlues
Lightnesslight (86%)
Chromamuted (0.031)
Temperaturecool
Nearest nameLight Blue (#ADD8E6)
Black text13.80:1
White text1.52:1

Values

HEX#BED5E2
RGBrgb(190, 213, 226)
HSLhsl(202, 38%, 82%)
OKLCHoklch(86% 0.031 232.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BED5E2 1.52:1 Fails Lc -27.5 Dividers and decoration only
Black text on #BED5E2 13.80:1 AAA Lc 79.5 Fine for body text
#BED5E2 text on white 1.52:1 Fails Lc 24.2 Dividers and decoration only
#BED5E2 text on black 13.80:1 AAA Lc -78.9 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F2F6F8

    oklch(97.1% 0.005 228.8)

  2. Step 100

    100

    #E3EBF0

    oklch(93.5% 0.011 234.8)

  3. Step 200

    200 (this color)

    #BED5E2

    oklch(86% 0.031 232.5)

  4. Step 300

    300

    #A8C6D6

    oklch(81% 0.039 231.2)

  5. Step 400

    400

    #79A8C2

    oklch(70.7% 0.063 233)

  6. Step 500

    500

    #5492B2

    oklch(63.1% 0.08 232.5)

  7. Step 600

    600

    #367C9E

    oklch(55.6% 0.087 232.5)

  8. Step 700

    700

    #276887

    oklch(49% 0.082 232.7)

  9. Step 800

    800

    #22556E

    oklch(42.7% 0.068 232.9)

  10. Step 900

    900

    #224659

    oklch(37.6% 0.053 233.6)

  11. Step 950

    950

    #152934

    oklch(26.9% 0.033 233.9)

Export this scale for Tailwind in the Tailwind colors tool

#BED5E2 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#CFD4E30.022
Deuteranopia (no green cones)#CAD0E20.019
Tritanopia (no blue cones)#B5D9D90.022
Achromatopsia (no color)#D1D1D10.031

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BED5E2

    #BED5E2

    oklch(86% 0.031 232.5)

  • #E2CCBF

    #E2CCBF

    oklch(86% 0.031 52.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BED5E2

    #BED5E2

    oklch(86% 0.031 232.5)

  • #BBD7DA

    #BBD7DA

    oklch(86% 0.03 204.5)

  • #C6D1E6

    #C6D1E6

    oklch(85.9% 0.032 263.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BED5E2

    #BED5E2

    oklch(86% 0.031 232.5)

  • #E5CAC8

    #E5CAC8

    oklch(86.1% 0.031 22.8)

  • #DBD0BB

    #DBD0BB

    oklch(86.1% 0.031 83.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BED5E2

    #BED5E2

    oklch(86% 0.031 232.5)

  • #E2C9D3

    #E2C9D3

    oklch(86% 0.031 351.6)

  • #D1D3BD

    #D1D3BD

    oklch(85.9% 0.03 111.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BED5E2

    #BED5E2

    oklch(86% 0.031 232.5)

  • #DBCBDD

    #DBCBDD

    oklch(86.1% 0.03 322.4)

  • #E2CCBF

    #E2CCBF

    oklch(86% 0.031 52.7)

  • #C6D6C4

    #C6D6C4

    oklch(85.9% 0.03 142.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BED5E2, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BED5E2 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.