#BDAF64

Closest named color: Dark Khaki (#BDB76B). oklch(74.9% 0.097 99), rgb(189, 175, 100).

Aa

Black text reads best on this color (9.47:1).

About this color

#BDAF64 is a medium-light, moderately saturated yellow. In OKLCH its lightness is 75%, its chroma 0.097 and its hue 99°. Its hue sits on the warm side of the wheel. The nearest named color is Dark Khaki (#BDB76B), ΔE 0.020 away. Black text reads best on it, at 9.47:1.

Hue familyYellows
Lightnessmedium-light (75%)
Chromamoderately saturated (0.097)
Temperaturewarm
Nearest nameDark Khaki (#BDB76B)
Black text9.47:1
White text2.21:1

Values

HEX#BDAF64
RGBrgb(189, 175, 100)
HSLhsl(51, 40%, 57%)
OKLCHoklch(74.9% 0.097 99)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BDAF64 2.21:1 Fails Lc -48.4 Large or bold text, headings
Black text on #BDAF64 9.47:1 AAA Lc 60.4 Content text, not long reading
#BDAF64 text on white 2.21:1 Fails Lc 43.6 Non-text elements, placeholder text
#BDAF64 text on black 9.47:1 AAA Lc -58.6 Large or bold text, headings

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 400.

  1. Step 50

    50

    #F7F6F0

    oklch(97.2% 0.008 98.9)

  2. Step 100

    100

    #ECEADD

    oklch(93.5% 0.017 99.6)

  3. Step 200

    200

    #DEDAC1

    oklch(88.5% 0.034 99.6)

  4. Step 300

    300

    #CAC295

    oklch(80.9% 0.061 99.1)

  5. Step 400

    400 (this color)

    #BDAF64

    oklch(74.9% 0.097 99)

  6. Step 500

    500

    #9D8A17

    oklch(63.2% 0.125 98.9)

  7. Step 600

    600

    #847300

    oklch(55.5% 0.115 98.9)

  8. Step 700

    700

    #6F6100

    oklch(49.1% 0.102 99.4)

  9. Step 800

    800

    #5B4F00

    oklch(42.7% 0.088 99.2)

  10. Step 900

    900

    #4C4200

    oklch(37.8% 0.078 99.5)

  11. Step 950

    950

    #2D2704

    oklch(27.2% 0.052 99.4)

Export this scale for Tailwind in the Tailwind colors tool

#BDAF64 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#BCAB5E0.011
Deuteranopia (no green cones)#C0B0670.006
Tritanopia (no blue cones)#C9A59D0.089
Achromatopsia (no color)#AEAEAE0.097

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BDAF64

    #BDAF64

    oklch(74.9% 0.097 99)

  • #A0A8EB

    #A0A8EB

    oklch(75% 0.097 278.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BDAF64

    #BDAF64

    oklch(74.9% 0.097 99)

  • #D6A268

    #D6A268

    oklch(74.8% 0.097 68.5)

  • #9BBA77

    #9BBA77

    oklch(74.9% 0.097 128.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BDAF64

    #BDAF64

    oklch(74.9% 0.097 99)

  • #7CB3E9

    #7CB3E9

    oklch(74.9% 0.097 248.8)

  • #C09DDD

    #C09DDD

    oklch(75% 0.097 309.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BDAF64

    #BDAF64

    oklch(74.9% 0.097 99)

  • #5EBDD8

    #5EBDD8

    oklch(75.1% 0.097 218.9)

  • #D796C2

    #D796C2

    oklch(75% 0.096 339.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BDAF64

    #BDAF64

    oklch(74.9% 0.097 99)

  • #59C2BA

    #59C2BA

    oklch(75% 0.098 188.6)

  • #A0A8EB

    #A0A8EB

    oklch(75% 0.097 278.5)

  • #E394A1

    #E394A1

    oklch(74.9% 0.096 8.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BDAF64, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BDAF64 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.