#BBDFE6

Closest named color: Powder Blue (#B0E0E6). oklch(88% 0.039 210.7), rgb(187, 223, 230).

Aa

Black text reads best on this color (14.81:1).

About this color

#BBDFE6 is a light, muted teal or cyan. In OKLCH its lightness is 88%, its chroma 0.039 and its hue 211°. Its hue sits on the cool side of the wheel. The nearest named color is Powder Blue (#B0E0E6), ΔE 0.013 away. Black text reads best on it, at 14.81:1.

Hue familyTeals and cyans
Lightnesslight (88%)
Chromamuted (0.039)
Temperaturecool
Nearest namePowder Blue (#B0E0E6)
Black text14.81:1
White text1.41:1

Values

HEX#BBDFE6
RGBrgb(187, 223, 230)
HSLhsl(190, 46%, 82%)
OKLCHoklch(88% 0.039 210.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BBDFE6 1.41:1 Fails Lc -22.9 Dividers and decoration only
Black text on #BBDFE6 14.81:1 AAA Lc 83.6 Fine for body text
#BBDFE6 text on white 1.41:1 Fails Lc 20.1 Dividers and decoration only
#BBDFE6 text on black 14.81:1 AAA Lc -83.3 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F1F7F8

    oklch(97.2% 0.007 208.8)

  2. Step 100

    100

    #DFEDEF

    oklch(93.6% 0.015 207.1)

  3. Step 200

    200 (this color)

    #BBDFE6

    oklch(88% 0.039 210.7)

  4. Step 300

    300

    #9CCAD3

    oklch(80.9% 0.05 210.9)

  5. Step 400

    400

    #60AEBD

    oklch(70.6% 0.08 211.5)

  6. Step 500

    500

    #209AAC

    oklch(63.2% 0.103 210.3)

  7. Step 600

    600

    #008293

    oklch(55.6% 0.096 210.7)

  8. Step 700

    700

    #006D7C

    oklch(49% 0.085 211.2)

  9. Step 800

    800

    #005966

    oklch(42.6% 0.074 211.8)

  10. Step 900

    900

    #004B55

    oklch(37.8% 0.065 210)

  11. Step 950

    950

    #062C32

    oklch(27% 0.042 210.3)

Export this scale for Tailwind in the Tailwind colors tool

#BBDFE6 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D9DCE60.038
Deuteranopia (no green cones)#D1D6E60.035
Tritanopia (no blue cones)#AEE3E10.021
Achromatopsia (no color)#D9D9D90.039

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BBDFE6

    #BBDFE6

    oklch(88% 0.039 210.7)

  • #F0CFC8

    #F0CFC8

    oklch(88% 0.039 32)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BBDFE6

    #BBDFE6

    oklch(88% 0.039 210.7)

  • #BDE0D9

    #BDE0D9

    oklch(87.9% 0.038 182)

  • #C1DBEF

    #C1DBEF

    oklch(87.9% 0.039 241.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BBDFE6

    #BBDFE6

    oklch(88% 0.039 210.7)

  • #EFCDD6

    #EFCDD6

    oklch(88% 0.04 0.2)

  • #EBD2BE

    #EBD2BE

    oklch(87.9% 0.039 60.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BBDFE6

    #BBDFE6

    oklch(88% 0.039 210.7)

  • #E7CFE4

    #E7CFE4

    oklch(88.1% 0.039 329.9)

  • #E1D7BB

    #E1D7BB

    oklch(88% 0.039 90.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BBDFE6

    #BBDFE6

    oklch(88% 0.039 210.7)

  • #DBD2EE

    #DBD2EE

    oklch(88% 0.039 300.2)

  • #F0CFC8

    #F0CFC8

    oklch(88% 0.039 32)

  • #D3DCC0

    #D3DCC0

    oklch(88% 0.039 121.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BBDFE6, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BBDFE6 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.