#B4D6CA

Closest named color: Celeste (#A8DADC). oklch(84.8% 0.04 172), rgb(180, 214, 202).

Aa

Black text reads best on this color (13.41:1).

About this color

#B4D6CA is a light, muted teal or cyan. In OKLCH its lightness is 85%, its chroma 0.040 and its hue 172°. Its hue sits on the cool side of the wheel. The nearest named color is Celeste (#A8DADC), ΔE 0.025 away. Black text reads best on it, at 13.41:1.

Hue familyTeals and cyans
Lightnesslight (85%)
Chromamuted (0.040)
Temperaturecool
Nearest nameCeleste (#A8DADC)
Black text13.41:1
White text1.56:1

Values

HEX#B4D6CA
RGBrgb(180, 214, 202)
HSLhsl(159, 29%, 77%)
OKLCHoklch(84.8% 0.04 172)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #B4D6CA 1.56:1 Fails Lc -29.2 Dividers and decoration only
Black text on #B4D6CA 13.41:1 AAA Lc 77.9 Fine for body text
#B4D6CA text on white 1.56:1 Fails Lc 25.9 Dividers and decoration only
#B4D6CA text on black 13.41:1 AAA Lc -77.2 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F1F7F5

    oklch(97.1% 0.007 174.4)

  2. Step 100

    100

    #E1EDE9

    oklch(93.6% 0.014 174.2)

  3. Step 200

    200 (this color)

    #B4D6CA

    oklch(84.8% 0.04 172)

  4. Step 300

    300

    #A0CCBD

    oklch(81% 0.051 172.1)

  5. Step 400

    400

    #68B19B

    oklch(70.6% 0.081 172.5)

  6. Step 500

    500

    #359E82

    oklch(63.2% 0.105 171.7)

  7. Step 600

    600

    #00876C

    oklch(55.5% 0.108 172.1)

  8. Step 700

    700

    #00725A

    oklch(49.2% 0.096 171.5)

  9. Step 800

    800

    #005D4A

    oklch(42.6% 0.082 172.5)

  10. Step 900

    900

    #0C4D3D

    oklch(37.7% 0.068 171.6)

  11. Step 950

    950

    #0B2D24

    oklch(26.9% 0.043 172.4)

Export this scale for Tailwind in the Tailwind colors tool

#B4D6CA with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D4D1C90.042
Deuteranopia (no green cones)#CDCDCB0.039
Tritanopia (no blue cones)#ADD7D20.012
Achromatopsia (no color)#CFCFCF0.040

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #B4D6CA

    #B4D6CA

    oklch(84.8% 0.04 172)

  • #E3C3D0

    #E3C3D0

    oklch(84.8% 0.04 351.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #B4D6CA

    #B4D6CA

    oklch(84.8% 0.04 172)

  • #BFD4BC

    #BFD4BC

    oklch(84.8% 0.04 141.7)

  • #B0D5D8

    #B0D5D8

    oklch(84.7% 0.039 202.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #B4D6CA

    #B4D6CA

    oklch(84.8% 0.04 172)

  • #DAC5DD

    #DAC5DD

    oklch(84.8% 0.04 322)

  • #E6C4C1

    #E6C4C1

    oklch(84.9% 0.039 23.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #B4D6CA

    #B4D6CA

    oklch(84.8% 0.04 172)

  • #CDC9E6

    #CDC9E6

    oklch(84.8% 0.04 291.8)

  • #E3C7B6

    #E3C7B6

    oklch(84.9% 0.039 53.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #B4D6CA

    #B4D6CA

    oklch(84.8% 0.04 172)

  • #BFCEE8

    #BFCEE8

    oklch(84.8% 0.04 261.5)

  • #E3C3D0

    #E3C3D0

    oklch(84.8% 0.04 351.6)

  • #DACBB0

    #DACBB0

    oklch(84.7% 0.04 82.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #B4D6CA, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #B4D6CA in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.