#DACBB0

Closest named color: Pale Oak (#DBCFB0). oklch(84.7% 0.04 82.3), rgb(218, 203, 176).

Aa

Black text reads best on this color (13.15:1).

About this color

#DACBB0 is a light, muted orange. In OKLCH its lightness is 85%, its chroma 0.040 and its hue 82°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.011 away. Black text reads best on it, at 13.15:1.

Hue familyOranges
Lightnesslight (85%)
Chromamuted (0.040)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.15:1
White text1.59:1

Values

HEX#DACBB0
RGBrgb(218, 203, 176)
HSLhsl(39, 36%, 77%)
OKLCHoklch(84.7% 0.04 82.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DACBB0 1.59:1 Fails Lc -30.5 Non-text elements, placeholder text
Black text on #DACBB0 13.15:1 AAA Lc 76.8 Fine for body text
#DACBB0 text on white 1.59:1 Fails Lc 27.0 Dividers and decoration only
#DACBB0 text on black 13.15:1 AAA Lc -76.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5F0

    oklch(97.1% 0.007 80.7)

  2. Step 100

    100

    #EFE9DF

    oklch(93.6% 0.015 80.7)

  3. Step 200

    200 (this color)

    #DACBB0

    oklch(84.7% 0.04 82.3)

  4. Step 300

    300

    #D1BE9B

    oklch(80.9% 0.052 82.7)

  5. Step 400

    400

    #BA9C64

    oklch(70.7% 0.082 82.3)

  6. Step 500

    500

    #A98335

    oklch(63.2% 0.106 82.5)

  7. Step 600

    600

    #946B01

    oklch(55.5% 0.114 81.9)

  8. Step 700

    700

    #7D5A00

    oklch(49.1% 0.101 82.2)

  9. Step 800

    800

    #674900

    oklch(42.7% 0.088 81.6)

  10. Step 900

    900

    #533E0E

    oklch(37.7% 0.069 83.7)

  11. Step 950

    950

    #31240B

    oklch(27% 0.043 81.4)

Export this scale for Tailwind in the Tailwind colors tool

#DACBB0 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D2CAAE0.012
Deuteranopia (no green cones)#D6CEB10.009
Tritanopia (no blue cones)#E2C6C30.035
Achromatopsia (no color)#CDCDCD0.040

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DACBB0

    #DACBB0

    oklch(84.7% 0.04 82.3)

  • #BFCEE8

    #BFCEE8

    oklch(84.8% 0.04 261.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DACBB0

    #DACBB0

    oklch(84.7% 0.04 82.3)

  • #E3C6B5

    #E3C6B5

    oklch(84.7% 0.04 52.3)

  • #CDD0B2

    #CDD0B2

    oklch(84.7% 0.041 111.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DACBB0

    #DACBB0

    oklch(84.7% 0.04 82.3)

  • #B4D2E3

    #B4D2E3

    oklch(84.7% 0.04 232.7)

  • #CDC9E6

    #CDC9E6

    oklch(84.8% 0.04 291.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DACBB0

    #DACBB0

    oklch(84.7% 0.04 82.3)

  • #AFD5D8

    #AFD5D8

    oklch(84.7% 0.04 202.3)

  • #DAC5DD

    #DAC5DD

    oklch(84.8% 0.04 322)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DACBB0

    #DACBB0

    oklch(84.7% 0.04 82.3)

  • #B3D6CA

    #B3D6CA

    oklch(84.7% 0.041 172.5)

  • #BFCEE8

    #BFCEE8

    oklch(84.8% 0.04 261.5)

  • #E3C3CF

    #E3C3CF

    oklch(84.8% 0.039 353.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DACBB0, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DACBB0 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.