#591A28

Closest named color: Burgundy (#610023). oklch(32.3% 0.093 10.6), rgb(89, 26, 40).

Aa

White text reads best on this color (13.09:1).

About this color

#591A28 is a dark, moderately saturated red. In OKLCH its lightness is 32%, its chroma 0.093 and its hue 11°. Its hue sits on the warm side of the wheel. The nearest named color is Burgundy (#610023), ΔE 0.034 away. White text reads best on it, at 13.09:1.

Hue familyReds
Lightnessdark (32%)
Chromamoderately saturated (0.093)
Temperaturewarm
Nearest nameBurgundy (#610023)
Black text1.60:1
White text13.09:1

Values

HEX#591A28
RGBrgb(89, 26, 40)
HSLhsl(347, 55%, 23%)
OKLCHoklch(32.3% 0.093 10.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #591A28 13.09:1 AAA Lc -102.1 Preferred for body text
Black text on #591A28 1.60:1 Fails Lc 0.0 Not readable
#591A28 text on white 13.09:1 AAA Lc 98.7 Preferred for body text
#591A28 text on black 1.60:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #FFF2F3

    oklch(97.2% 0.014 12)

  2. Step 100

    100

    #FEE2E5

    oklch(93.6% 0.031 10.3)

  3. Step 200

    200

    #FFC9CF

    oklch(88.5% 0.062 10.9)

  4. Step 300

    300

    #FEA3AF

    oklch(80.9% 0.109 11.2)

  5. Step 400

    400

    #F96A86

    oklch(70.7% 0.176 10.7)

  6. Step 500

    500

    #F13168

    oklch(63.2% 0.225 10.7)

  7. Step 600

    600

    #D40053

    oklch(55.6% 0.222 10.7)

  8. Step 700

    700

    #B40045

    oklch(49.2% 0.197 10.8)

  9. Step 800

    800

    #950038

    oklch(42.8% 0.171 10.6)

  10. Step 900

    900

    #7C052E

    oklch(37.7% 0.147 10.8)

  11. Step 950

    950 (this color)

    #591A28

    oklch(32.3% 0.093 10.6)

Export this scale for Tailwind in the Tailwind colors tool

#591A28 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#2928280.102
Deuteranopia (no green cones)#3935260.094
Tritanopia (no blue cones)#620F1F0.024
Achromatopsia (no color)#3131310.093

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #591A28

    #591A28

    oklch(32.3% 0.093 10.6)

  • #003C3A

    #003C3A

    oklch(32.2% 0.055 191.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #591A28

    #591A28

    oklch(32.3% 0.093 10.6)

  • #511D42

    #511D42

    oklch(32.3% 0.092 340.3)

  • #591E06

    #591E06

    oklch(32.3% 0.093 40.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #591A28

    #591A28

    oklch(32.3% 0.093 10.6)

  • #003F27

    #003F27

    oklch(32.5% 0.073 160.5)

  • #003A49

    #003A49

    oklch(32.3% 0.059 221.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #591A28

    #591A28

    oklch(32.3% 0.093 10.6)

  • #233C00

    #233C00

    oklch(32.3% 0.088 130.9)

  • #003561

    #003561

    oklch(32.5% 0.093 250.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #591A28

    #591A28

    oklch(32.3% 0.093 10.6)

  • #3B3400

    #3B3400

    oklch(32.2% 0.067 101.1)

  • #003C3A

    #003C3A

    oklch(32.2% 0.055 191.1)

  • #2C2B61

    #2C2B61

    oklch(32.2% 0.093 280.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #591A28, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #591A28 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.