#352F38

Closest named color: Gunmetal (#293241). oklch(31.5% 0.018 314.6), rgb(53, 47, 56).

Aa

White text reads best on this color (13.00:1).

About this color

#352F38 is a dark close to neutral grey. In OKLCH its lightness is 32%, its chroma 0.018. It has too little chroma to lean warm or cool. The nearest named color is Gunmetal (#293241), ΔE 0.024 away. White text reads best on it, at 13.00:1.

Hue familyNeutrals
Lightnessdark (32%)
Chromaclose to neutral grey (0.018)
Temperatureneutral
Nearest nameGunmetal (#293241)
Black text1.61:1
White text13.00:1

Values

HEX#352F38
RGBrgb(53, 47, 56)
HSLhsl(280, 9%, 20%)
OKLCHoklch(31.5% 0.018 314.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #352F38 13.00:1 AAA Lc -102.5 Preferred for body text
Black text on #352F38 1.61:1 Fails Lc 0.0 Not readable
#352F38 text on white 13.00:1 AAA Lc 99.2 Preferred for body text
#352F38 text on black 1.61:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F6F5F7

    oklch(97.1% 0.003 308.4)

  2. Step 100

    100

    #EBE9ED

    oklch(93.7% 0.006 308.4)

  3. Step 200

    200

    #DCD7DF

    oklch(88.5% 0.012 313.2)

  4. Step 300

    300

    #C6BDCA

    oklch(81% 0.021 315.7)

  5. Step 400

    400

    #A99BB0

    oklch(70.8% 0.034 314.6)

  6. Step 500

    500

    #93829C

    oklch(63.1% 0.043 314)

  7. Step 600

    600

    #7E6B87

    oklch(55.6% 0.048 314.9)

  8. Step 700

    700

    #6A5972

    oklch(49% 0.044 314.9)

  9. Step 800

    800

    #56495D

    oklch(42.6% 0.036 313.7)

  10. Step 900

    900

    #473D4C

    oklch(37.6% 0.028 314.5)

  11. Step 950

    950 (this color)

    #352F38

    oklch(31.5% 0.018 314.6)

Export this scale for Tailwind in the Tailwind colors tool

#352F38 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#2E31380.013
Deuteranopia (no green cones)#2F31380.012
Tritanopia (no blue cones)#3530320.012
Achromatopsia (no color)#3131310.018

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #352F38

    #352F38

    oklch(31.5% 0.018 314.6)

  • #2E342B

    #2E342B

    oklch(31.6% 0.018 135.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #352F38

    #352F38

    oklch(31.5% 0.018 314.6)

  • #30303B

    #30303B

    oklch(31.4% 0.02 285.2)

  • #392E34

    #392E34

    oklch(31.6% 0.019 344.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #352F38

    #352F38

    oklch(31.5% 0.018 314.6)

  • #333228

    #333228

    oklch(31.5% 0.017 102.6)

  • #29352F

    #29352F

    oklch(31.6% 0.019 163.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #352F38

    #352F38

    oklch(31.5% 0.018 314.6)

  • #373028

    #373028

    oklch(31.4% 0.017 70.9)

  • #273534

    #273534

    oklch(31.6% 0.019 190.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #352F38

    #352F38

    oklch(31.5% 0.018 314.6)

  • #3A2F2A

    #3A2F2A

    oklch(31.6% 0.018 45.8)

  • #2E342B

    #2E342B

    oklch(31.6% 0.018 135.1)

  • #283438

    #283438

    oklch(31.6% 0.018 220.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #352F38, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #352F38 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.