#392E34

Closest named color: Gunmetal (#293241). oklch(31.6% 0.019 344.3), rgb(57, 46, 52).

Aa

White text reads best on this color (13.00:1).

About this color

#392E34 is a dark close to neutral grey. In OKLCH its lightness is 32%, its chroma 0.019. It has too little chroma to lean warm or cool. The nearest named color is Gunmetal (#293241), ΔE 0.033 away. White text reads best on it, at 13.00:1.

Hue familyNeutrals
Lightnessdark (32%)
Chromaclose to neutral grey (0.019)
Temperatureneutral
Nearest nameGunmetal (#293241)
Black text1.61:1
White text13.00:1

Values

HEX#392E34
RGBrgb(57, 46, 52)
HSLhsl(327, 11%, 20%)
OKLCHoklch(31.6% 0.019 344.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #392E34 13.00:1 AAA Lc -102.5 Preferred for body text
Black text on #392E34 1.61:1 Fails Lc 0.0 Not readable
#392E34 text on white 13.00:1 AAA Lc 99.2 Preferred for body text
#392E34 text on black 1.61:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F7F5F6

    oklch(97.2% 0.002 345.2)

  2. Step 100

    100

    #EDE8EB

    oklch(93.6% 0.007 340.4)

  3. Step 200

    200

    #E0D6DB

    oklch(88.6% 0.013 345.5)

  4. Step 300

    300

    #CCBBC4

    oklch(80.9% 0.023 344.3)

  5. Step 400

    400

    #B298A6

    oklch(70.7% 0.036 344.4)

  6. Step 500

    500

    #9E7F90

    oklch(63.1% 0.045 344.4)

  7. Step 600

    600

    #89687A

    oklch(55.6% 0.049 344.9)

  8. Step 700

    700

    #745667

    oklch(49% 0.047 344)

  9. Step 800

    800

    #5F4754

    oklch(42.8% 0.038 345.1)

  10. Step 900

    900

    #4D3B45

    oklch(37.5% 0.03 344.2)

  11. Step 950

    950 (this color)

    #392E34

    oklch(31.6% 0.019 344.3)

Export this scale for Tailwind in the Tailwind colors tool

#392E34 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#2F30340.019
Deuteranopia (no green cones)#3132340.019
Tritanopia (no blue cones)#3B2E300.008
Achromatopsia (no color)#3131310.019

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #392E34

    #392E34

    oklch(31.6% 0.019 344.3)

  • #29352F

    #29352F

    oklch(31.6% 0.019 163.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #392E34

    #392E34

    oklch(31.6% 0.019 344.3)

  • #352F39

    #352F39

    oklch(31.6% 0.019 311.9)

  • #3B2E2F

    #3B2E2F

    oklch(31.6% 0.019 13)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #392E34

    #392E34

    oklch(31.6% 0.019 344.3)

  • #2E342A

    #2E342A

    oklch(31.6% 0.019 132.8)

  • #273534

    #273534

    oklch(31.6% 0.019 190.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #392E34

    #392E34

    oklch(31.6% 0.019 344.3)

  • #333227

    #333227

    oklch(31.5% 0.019 103.1)

  • #283439

    #283439

    oklch(31.6% 0.018 225.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #392E34

    #392E34

    oklch(31.6% 0.019 344.3)

  • #383027

    #383027

    oklch(31.5% 0.019 70.3)

  • #29352F

    #29352F

    oklch(31.6% 0.019 163.4)

  • #2B323B

    #2B323B

    oklch(31.4% 0.019 254.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #392E34, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #392E34 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.