#303241

Closest named color: Gunmetal (#293241). oklch(32.2% 0.027 278.8), rgb(48, 50, 65).

Aa

White text reads best on this color (12.66:1).

About this color

#303241 is a dark close to neutral grey. In OKLCH its lightness is 32%, its chroma 0.027. It has too little chroma to lean warm or cool. The nearest named color is Gunmetal (#293241), ΔE 0.011 away. White text reads best on it, at 12.66:1.

Hue familyNeutrals
Lightnessdark (32%)
Chromaclose to neutral grey (0.027)
Temperatureneutral
Nearest nameGunmetal (#293241)
Black text1.65:1
White text12.66:1

Values

HEX#303241
RGBrgb(48, 50, 65)
HSLhsl(233, 15%, 22%)
OKLCHoklch(32.2% 0.027 278.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #303241 12.66:1 AAA Lc -102.1 Preferred for body text
Black text on #303241 1.65:1 Fails Lc 0.0 Not readable
#303241 text on white 12.66:1 AAA Lc 98.7 Preferred for body text
#303241 text on black 1.65:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F5F5F8

    oklch(97.1% 0.004 286.3)

  2. Step 100

    100

    #E8E9F0

    oklch(93.5% 0.009 279.7)

  3. Step 200

    200

    #D6D8E5

    oklch(88.5% 0.018 279)

  4. Step 300

    300

    #BCBFD5

    oklch(80.9% 0.031 279.5)

  5. Step 400

    400

    #999EC1

    oklch(70.7% 0.051 278.6)

  6. Step 500

    500

    #8086B1

    oklch(63.1% 0.065 278.2)

  7. Step 600

    600

    #6A6F9C

    oklch(55.5% 0.07 279)

  8. Step 700

    700

    #585D86

    oklch(49.1% 0.066 278.3)

  9. Step 800

    800

    #484C6D

    oklch(42.7% 0.055 278.5)

  10. Step 900

    900

    #3C3F58

    oklch(37.6% 0.043 278.8)

  11. Step 950

    950 (this color)

    #303241

    oklch(32.2% 0.027 278.8)

Export this scale for Tailwind in the Tailwind colors tool

#303241 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#2E33420.004
Deuteranopia (no green cones)#2D32410.005
Tritanopia (no blue cones)#2C35370.025
Achromatopsia (no color)#3333330.027

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #303241

    #303241

    oklch(32.2% 0.027 278.8)

  • #373424

    #373424

    oklch(32.3% 0.027 98.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #303241

    #303241

    oklch(32.2% 0.027 278.8)

  • #293541

    #293541

    oklch(32.3% 0.027 248.7)

  • #37303E

    #37303E

    oklch(32.2% 0.026 307.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #303241

    #303241

    oklch(32.2% 0.027 278.8)

  • #3C3124

    #3C3124

    oklch(32.1% 0.027 71.3)

  • #2F3627

    #2F3627

    oklch(32.1% 0.027 128.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #303241

    #303241

    oklch(32.2% 0.027 278.8)

  • #402F29

    #402F29

    oklch(32.3% 0.027 40.3)

  • #28382E

    #28382E

    oklch(32.3% 0.027 157.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #303241

    #303241

    oklch(32.2% 0.027 278.8)

  • #402E30

    #402E30

    oklch(32.3% 0.027 11.2)

  • #373424

    #373424

    oklch(32.3% 0.027 98.7)

  • #233836

    #233836

    oklch(32.2% 0.027 188.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #303241, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #303241 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.