#2D313E

Closest named color: Gunmetal (#293241). oklch(31.5% 0.024 271.6), rgb(45, 49, 62).

Aa

White text reads best on this color (12.95:1).

About this color

#2D313E is a dark close to neutral grey. In OKLCH its lightness is 31%, its chroma 0.024. It has too little chroma to lean warm or cool. The nearest named color is Gunmetal (#293241), ΔE 0.008 away. White text reads best on it, at 12.95:1.

Hue familyNeutrals
Lightnessdark (31%)
Chromaclose to neutral grey (0.024)
Temperatureneutral
Nearest nameGunmetal (#293241)
Black text1.62:1
White text12.95:1

Values

HEX#2D313E
RGBrgb(45, 49, 62)
HSLhsl(226, 16%, 21%)
OKLCHoklch(31.5% 0.024 271.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #2D313E 12.95:1 AAA Lc -102.4 Preferred for body text
Black text on #2D313E 1.62:1 Fails Lc 0.0 Not readable
#2D313E text on white 12.95:1 AAA Lc 99.2 Preferred for body text
#2D313E text on black 1.62:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F4F5F8

    oklch(97% 0.004 271.4)

  2. Step 100

    100

    #E8EAEF

    oklch(93.7% 0.007 268.5)

  3. Step 200

    200

    #D5D9E4

    oklch(88.5% 0.016 270)

  4. Step 300

    300

    #BAC0D4

    oklch(80.9% 0.029 272.4)

  5. Step 400

    400

    #96A0BE

    oklch(70.8% 0.045 270.7)

  6. Step 500

    500

    #7D88AD

    oklch(63.1% 0.057 271.8)

  7. Step 600

    600

    #667199

    oklch(55.5% 0.064 272.3)

  8. Step 700

    700

    #555F82

    oklch(49.1% 0.058 271.8)

  9. Step 800

    800

    #454E6A

    oklch(42.8% 0.048 270.5)

  10. Step 900

    900

    #3A4156

    oklch(37.8% 0.037 270.2)

  11. Step 950

    950 (this color)

    #2D313E

    oklch(31.5% 0.024 271.6)

Export this scale for Tailwind in the Tailwind colors tool

#2D313E with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#2D323F0.003
Deuteranopia (no green cones)#2C313E0.002
Tritanopia (no blue cones)#2933350.021
Achromatopsia (no color)#3131310.024

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #2D313E

    #2D313E

    oklch(31.5% 0.024 271.6)

  • #363124

    #363124

    oklch(31.4% 0.023 89.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #2D313E

    #2D313E

    oklch(31.5% 0.024 271.6)

  • #27333D

    #27333D

    oklch(31.4% 0.024 243.8)

  • #342F3C

    #342F3C

    oklch(31.6% 0.024 302.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #2D313E

    #2D313E

    oklch(31.5% 0.024 271.6)

  • #3B2F25

    #3B2F25

    oklch(31.5% 0.025 61.6)

  • #2F3426

    #2F3426

    oklch(31.6% 0.025 123.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #2D313E

    #2D313E

    oklch(31.5% 0.024 271.6)

  • #3D2D2A

    #3D2D2A

    oklch(31.5% 0.024 30.6)

  • #29352B

    #29352B

    oklch(31.4% 0.024 149.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #2D313E

    #2D313E

    oklch(31.5% 0.024 271.6)

  • #3C2D31

    #3C2D31

    oklch(31.6% 0.023 0.8)

  • #363124

    #363124

    oklch(31.4% 0.023 89.5)

  • #243632

    #243632

    oklch(31.6% 0.025 179.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #2D313E, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #2D313E in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.