#2B2F37

Closest named color: Gunmetal (#293241). oklch(30.5% 0.016 264.3), rgb(43, 47, 55).

Aa

White text reads best on this color (13.42:1).

About this color

#2B2F37 is a dark close to neutral grey. In OKLCH its lightness is 30%, its chroma 0.016. It has too little chroma to lean warm or cool. The nearest named color is Gunmetal (#293241), ΔE 0.018 away. White text reads best on it, at 13.42:1.

Hue familyNeutrals
Lightnessdark (30%)
Chromaclose to neutral grey (0.016)
Temperatureneutral
Nearest nameGunmetal (#293241)
Black text1.56:1
White text13.42:1

Values

HEX#2B2F37
RGBrgb(43, 47, 55)
HSLhsl(220, 12%, 19%)
OKLCHoklch(30.5% 0.016 264.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #2B2F37 13.42:1 AAA Lc -103.0 Preferred for body text
Black text on #2B2F37 1.56:1 Fails Lc 0.0 Not readable
#2B2F37 text on white 13.42:1 AAA Lc 99.9 Preferred for body text
#2B2F37 text on black 1.56:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F4F5F7

    oklch(97% 0.003 264.5)

  2. Step 100

    100

    #E8EAED

    oklch(93.6% 0.005 258.3)

  3. Step 200

    200

    #D6D9E0

    oklch(88.5% 0.01 267.4)

  4. Step 300

    300

    #BBC1CD

    oklch(81% 0.018 264.5)

  5. Step 400

    400

    #97A1B4

    oklch(70.7% 0.03 263.4)

  6. Step 500

    500

    #7E8AA1

    oklch(63.2% 0.037 263.5)

  7. Step 600

    600

    #67738C

    oklch(55.5% 0.042 264.9)

  8. Step 700

    700

    #566177

    oklch(49.2% 0.038 264.1)

  9. Step 800

    800

    #464F61

    oklch(42.7% 0.032 264.1)

  10. Step 900

    900

    #3B424F

    oklch(37.8% 0.024 262.8)

  11. Step 950

    950 (this color)

    #2B2F37

    oklch(30.5% 0.016 264.3)

Export this scale for Tailwind in the Tailwind colors tool

#2B2F37 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#2D2F370.003
Deuteranopia (no green cones)#2B2E370.003
Tritanopia (no blue cones)#2831320.014
Achromatopsia (no color)#2F2F2F0.016

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #2B2F37

    #2B2F37

    oklch(30.5% 0.016 264.3)

  • #332E26

    #332E26

    oklch(30.4% 0.016 79.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #2B2F37

    #2B2F37

    oklch(30.5% 0.016 264.3)

  • #283036

    #283036

    oklch(30.4% 0.016 240.5)

  • #2F2E36

    #2F2E36

    oklch(30.5% 0.014 291.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #2B2F37

    #2B2F37

    oklch(30.5% 0.016 264.3)

  • #352D28

    #352D28

    oklch(30.4% 0.015 54)

  • #2F3027

    #2F3027

    oklch(30.5% 0.016 112.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #2B2F37

    #2B2F37

    oklch(30.5% 0.016 264.3)

  • #362C2B

    #362C2B

    oklch(30.4% 0.015 24.7)

  • #2A312A

    #2A312A

    oklch(30.4% 0.016 145.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #2B2F37

    #2B2F37

    oklch(30.5% 0.016 264.3)

  • #362C2F

    #362C2F

    oklch(30.5% 0.015 358.1)

  • #332E26

    #332E26

    oklch(30.4% 0.016 79.6)

  • #27322E

    #27322E

    oklch(30.5% 0.017 171.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #2B2F37, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #2B2F37 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.