#293238

Closest named color: Gunmetal (#293241). oklch(31.1% 0.016 237.3), rgb(41, 50, 56).

Aa

White text reads best on this color (13.06:1).

About this color

#293238 is a dark close to neutral grey. In OKLCH its lightness is 31%, its chroma 0.016. It has too little chroma to lean warm or cool. The nearest named color is Gunmetal (#293241), ΔE 0.017 away. White text reads best on it, at 13.06:1.

Hue familyNeutrals
Lightnessdark (31%)
Chromaclose to neutral grey (0.016)
Temperatureneutral
Nearest nameGunmetal (#293241)
Black text1.60:1
White text13.06:1

Values

HEX#293238
RGBrgb(41, 50, 56)
HSLhsl(204, 15%, 19%)
OKLCHoklch(31.1% 0.016 237.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #293238 13.06:1 AAA Lc -102.6 Preferred for body text
Black text on #293238 1.60:1 Fails Lc 0.0 Not readable
#293238 text on white 13.06:1 AAA Lc 99.3 Preferred for body text
#293238 text on black 1.60:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F4F6F7

    oklch(97.2% 0.003 228.8)

  2. Step 100

    100

    #E6EAED

    oklch(93.5% 0.006 239.8)

  3. Step 200

    200

    #D3DADF

    oklch(88.4% 0.01 238.5)

  4. Step 300

    300

    #B5C3CC

    oklch(80.9% 0.02 235.8)

  5. Step 400

    400

    #8FA4B2

    oklch(70.7% 0.031 237.1)

  6. Step 500

    500

    #738E9F

    oklch(63.2% 0.04 235.9)

  7. Step 600

    600

    #5C778A

    oklch(55.5% 0.043 239.2)

  8. Step 700

    700

    #4B6475

    oklch(49% 0.04 238.4)

  9. Step 800

    800

    #3E525F

    oklch(42.7% 0.033 237)

  10. Step 900

    900

    #35444E

    oklch(37.8% 0.026 237.6)

  11. Step 950

    950 (this color)

    #293238

    oklch(31.1% 0.016 237.3)

Export this scale for Tailwind in the Tailwind colors tool

#293238 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#2F32380.010
Deuteranopia (no green cones)#2D30380.009
Tritanopia (no blue cones)#2534340.013
Achromatopsia (no color)#3131310.017

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #293238

    #293238

    oklch(31.1% 0.016 237.3)

  • #372F29

    #372F29

    oklch(31.2% 0.016 59)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #293238

    #293238

    oklch(31.1% 0.016 237.3)

  • #273335

    #273335

    oklch(31.1% 0.017 208.8)

  • #2D3139

    #2D3139

    oklch(31.3% 0.015 264.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #293238

    #293238

    oklch(31.1% 0.016 237.3)

  • #392E2C

    #392E2C

    oklch(31.3% 0.017 30.1)

  • #343027

    #343027

    oklch(31% 0.017 86.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #293238

    #293238

    oklch(31.1% 0.016 237.3)

  • #382D31

    #382D31

    oklch(31.1% 0.017 354.3)

  • #303228

    #303228

    oklch(31.2% 0.018 116.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #293238

    #293238

    oklch(31.1% 0.016 237.3)

  • #352E35

    #352E35

    oklch(31.1% 0.016 325.9)

  • #372F29

    #372F29

    oklch(31.2% 0.016 59)

  • #2B332C

    #2B332C

    oklch(31.1% 0.017 148.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #293238, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #293238 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.