#282E35

Closest named color: Gunmetal (#293241). oklch(29.8% 0.015 252.3), rgb(40, 46, 53).

Aa

White text reads best on this color (13.70:1).

About this color

#282E35 is a dark close to neutral grey. In OKLCH its lightness is 30%, its chroma 0.015. It has too little chroma to lean warm or cool. The nearest named color is Gunmetal (#293241), ΔE 0.023 away. White text reads best on it, at 13.70:1.

Hue familyNeutrals
Lightnessdark (30%)
Chromaclose to neutral grey (0.015)
Temperatureneutral
Nearest nameGunmetal (#293241)
Black text1.53:1
White text13.70:1

Values

HEX#282E35
RGBrgb(40, 46, 53)
HSLhsl(212, 14%, 18%)
OKLCHoklch(29.8% 0.015 252.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #282E35 13.70:1 AAA Lc -103.3 Preferred for body text
Black text on #282E35 1.53:1 Fails Lc 0.0 Not readable
#282E35 text on white 13.70:1 AAA Lc 100.3 Preferred for body text
#282E35 text on black 1.53:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F4F5F7

    oklch(97% 0.003 264.5)

  2. Step 100

    100

    #E7EAED

    oklch(93.6% 0.005 247.9)

  3. Step 200

    200

    #D4DAE0

    oklch(88.6% 0.011 247.9)

  4. Step 300

    300

    #B9C2CC

    oklch(81% 0.017 250.9)

  5. Step 400

    400

    #94A2B3

    oklch(70.7% 0.03 253.3)

  6. Step 500

    500

    #7A8BA0

    oklch(63.1% 0.037 253.8)

  7. Step 600

    600

    #63758B

    oklch(55.6% 0.04 253.6)

  8. Step 700

    700

    #526276

    oklch(49% 0.038 254.2)

  9. Step 800

    800

    #435060

    oklch(42.6% 0.031 253.8)

  10. Step 900

    900

    #39434E

    oklch(37.8% 0.023 250.9)

  11. Step 950

    950 (this color)

    #282E35

    oklch(29.8% 0.015 252.3)

Export this scale for Tailwind in the Tailwind colors tool

#282E35 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#2C2E350.007
Deuteranopia (no green cones)#2A2D350.005
Tritanopia (no blue cones)#2530300.014
Achromatopsia (no color)#2D2D2D0.015

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #282E35

    #282E35

    oklch(29.8% 0.015 252.3)

  • #322C25

    #322C25

    oklch(29.7% 0.015 71.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #282E35

    #282E35

    oklch(29.8% 0.015 252.3)

  • #252F33

    #252F33

    oklch(29.7% 0.016 224.1)

  • #2C2D35

    #2C2D35

    oklch(29.9% 0.014 279.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #282E35

    #282E35

    oklch(29.8% 0.015 252.3)

  • #342B27

    #342B27

    oklch(29.8% 0.015 45.4)

  • #2F2E25

    #2F2E25

    oklch(29.9% 0.016 102.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #282E35

    #282E35

    oklch(29.8% 0.015 252.3)

  • #352A2B

    #352A2B

    oklch(29.8% 0.016 12)

  • #2A2F27

    #2A2F27

    oklch(29.7% 0.016 133.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #282E35

    #282E35

    oklch(29.8% 0.015 252.3)

  • #332A2F

    #332A2F

    oklch(29.7% 0.016 343.6)

  • #322C25

    #322C25

    oklch(29.7% 0.015 71.5)

  • #27302B

    #27302B

    oklch(29.9% 0.015 161)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #282E35, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #282E35 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.