#263133

Closest named color: Gunmetal (#293241). oklch(30.4% 0.015 209.9), rgb(38, 49, 51).

Aa

White text reads best on this color (13.37:1).

About this color

#263133 is a dark close to neutral grey. In OKLCH its lightness is 30%, its chroma 0.015. It has too little chroma to lean warm or cool. The nearest named color is Gunmetal (#293241), ΔE 0.026 away. White text reads best on it, at 13.37:1.

Hue familyNeutrals
Lightnessdark (30%)
Chromaclose to neutral grey (0.015)
Temperatureneutral
Nearest nameGunmetal (#293241)
Black text1.56:1
White text13.37:1

Values

HEX#263133
RGBrgb(38, 49, 51)
HSLhsl(189, 15%, 17%)
OKLCHoklch(30.4% 0.015 209.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #263133 13.37:1 AAA Lc -103.0 Preferred for body text
Black text on #263133 1.56:1 Fails Lc 0.0 Not readable
#263133 text on white 13.37:1 AAA Lc 99.8 Preferred for body text
#263133 text on black 1.56:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F4F6F6

    oklch(97.2% 0.002 197.1)

  2. Step 100

    100

    #E6EBEC

    oklch(93.7% 0.006 211)

  3. Step 200

    200

    #D2DBDD

    oklch(88.5% 0.01 212.5)

  4. Step 300

    300

    #B4C4C7

    oklch(80.9% 0.018 210.2)

  5. Step 400

    400

    #8CA6AB

    oklch(70.7% 0.03 210.6)

  6. Step 500

    500

    #709096

    oklch(63.1% 0.037 210.3)

  7. Step 600

    600

    #577A80

    oklch(55.5% 0.041 209.2)

  8. Step 700

    700

    #47676C

    oklch(49.1% 0.038 208.1)

  9. Step 800

    800

    #3B5458

    oklch(42.7% 0.031 208.4)

  10. Step 900

    900

    #334549

    oklch(37.7% 0.024 212.8)

  11. Step 950

    950 (this color)

    #263133

    oklch(30.4% 0.015 209.9)

Export this scale for Tailwind in the Tailwind colors tool

#263133 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#2F30330.015
Deuteranopia (no green cones)#2D2E330.015
Tritanopia (no blue cones)#2232320.007
Achromatopsia (no color)#2F2F2F0.015

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #263133

    #263133

    oklch(30.4% 0.015 209.9)

  • #362C2A

    #362C2A

    oklch(30.4% 0.015 31.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #263133

    #263133

    oklch(30.4% 0.015 209.9)

  • #27312F

    #27312F

    oklch(30.3% 0.014 181.9)

  • #283036

    #283036

    oklch(30.4% 0.016 240.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #263133

    #263133

    oklch(30.4% 0.015 209.9)

  • #362C2E

    #362C2E

    oklch(30.5% 0.015 4.5)

  • #352D27

    #352D27

    oklch(30.4% 0.016 59)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #263133

    #263133

    oklch(30.4% 0.015 209.9)

  • #332C32

    #332C32

    oklch(30.3% 0.015 330.6)

  • #322F26

    #322F26

    oklch(30.5% 0.016 91.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #263133

    #263133

    oklch(30.4% 0.015 209.9)

  • #302D36

    #302D36

    oklch(30.4% 0.016 300.6)

  • #362C2A

    #362C2A

    oklch(30.4% 0.015 31.2)

  • #2E3027

    #2E3027

    oklch(30.4% 0.016 117.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #263133, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #263133 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.