#302D36

Closest named color: Gunmetal (#293241). oklch(30.4% 0.016 300.6), rgb(48, 45, 54).

Aa

White text reads best on this color (13.51:1).

About this color

#302D36 is a dark close to neutral grey. In OKLCH its lightness is 30%, its chroma 0.016. It has too little chroma to lean warm or cool. The nearest named color is Gunmetal (#293241), ΔE 0.023 away. White text reads best on it, at 13.51:1.

Hue familyNeutrals
Lightnessdark (30%)
Chromaclose to neutral grey (0.016)
Temperatureneutral
Nearest nameGunmetal (#293241)
Black text1.55:1
White text13.51:1

Values

HEX#302D36
RGBrgb(48, 45, 54)
HSLhsl(260, 9%, 19%)
OKLCHoklch(30.4% 0.016 300.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #302D36 13.51:1 AAA Lc -103.1 Preferred for body text
Black text on #302D36 1.55:1 Fails Lc 0.0 Not readable
#302D36 text on white 13.51:1 AAA Lc 100.0 Preferred for body text
#302D36 text on black 1.55:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F6F5F7

    oklch(97.1% 0.003 308.4)

  2. Step 100

    100

    #EAE9ED

    oklch(93.6% 0.005 297.7)

  3. Step 200

    200

    #DAD8DF

    oklch(88.6% 0.01 299.2)

  4. Step 300

    300

    #C2BECC

    oklch(80.9% 0.02 299)

  5. Step 400

    400

    #A39CB2

    oklch(70.6% 0.033 300.1)

  6. Step 500

    500

    #8D849E

    oklch(63% 0.04 301)

  7. Step 600

    600

    #776E89

    oklch(55.6% 0.043 300.3)

  8. Step 700

    700

    #645C75

    oklch(49.2% 0.041 299.5)

  9. Step 800

    800

    #524B5F

    oklch(42.7% 0.034 301)

  10. Step 900

    900

    #443F4E

    oklch(37.9% 0.026 300.4)

  11. Step 950

    950 (this color)

    #302D36

    oklch(30.4% 0.016 300.6)

Export this scale for Tailwind in the Tailwind colors tool

#302D36 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#2B2E360.009
Deuteranopia (no green cones)#2C2E360.007
Tritanopia (no blue cones)#2F2E300.013
Achromatopsia (no color)#2E2E2E0.017

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #302D36

    #302D36

    oklch(30.4% 0.016 300.6)

  • #2D3027

    #2D3027

    oklch(30.3% 0.016 122.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #302D36

    #302D36

    oklch(30.4% 0.016 300.6)

  • #2C2F37

    #2C2F37

    oklch(30.6% 0.015 269.2)

  • #342C33

    #342C33

    oklch(30.5% 0.017 330)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #302D36

    #302D36

    oklch(30.4% 0.016 300.6)

  • #322F25

    #322F25

    oklch(30.5% 0.018 93.3)

  • #29312B

    #29312B

    oklch(30.3% 0.015 153)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #302D36

    #302D36

    oklch(30.4% 0.016 300.6)

  • #352D27

    #352D27

    oklch(30.4% 0.016 59)

  • #26322F

    #26322F

    oklch(30.5% 0.017 178.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #302D36

    #302D36

    oklch(30.4% 0.016 300.6)

  • #372C2A

    #372C2A

    oklch(30.5% 0.017 30.1)

  • #2D3027

    #2D3027

    oklch(30.3% 0.016 122.4)

  • #253133

    #253133

    oklch(30.3% 0.017 208.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #302D36, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #302D36 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.