#262D35

Closest named color: Gunmetal (#293241). oklch(29.4% 0.018 251.9), rgb(38, 45, 53).

Aa

White text reads best on this color (13.91:1).

About this color

#262D35 is a dark close to neutral grey. In OKLCH its lightness is 29%, its chroma 0.018. It has too little chroma to lean warm or cool. The nearest named color is Gunmetal (#293241), ΔE 0.025 away. White text reads best on it, at 13.91:1.

Hue familyNeutrals
Lightnessdark (29%)
Chromaclose to neutral grey (0.018)
Temperatureneutral
Nearest nameGunmetal (#293241)
Black text1.50:1
White text13.91:1

Values

HEX#262D35
RGBrgb(38, 45, 53)
HSLhsl(212, 16%, 18%)
OKLCHoklch(29.4% 0.018 251.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #262D35 13.91:1 AAA Lc -103.6 Preferred for body text
Black text on #262D35 1.50:1 Fails Lc 0.0 Not readable
#262D35 text on white 13.91:1 AAA Lc 100.5 Preferred for body text
#262D35 text on black 1.50:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F4F5F7

    oklch(97% 0.003 264.5)

  2. Step 100

    100

    #E7EAEE

    oklch(93.6% 0.006 255.5)

  3. Step 200

    200

    #D4DAE1

    oklch(88.6% 0.012 252.1)

  4. Step 300

    300

    #B7C2CE

    oklch(80.9% 0.021 250.4)

  5. Step 400

    400

    #92A2B5

    oklch(70.6% 0.033 252.8)

  6. Step 500

    500

    #778CA3

    oklch(63.2% 0.042 250.9)

  7. Step 600

    600

    #60758E

    oklch(55.5% 0.046 253)

  8. Step 700

    700

    #4F6379

    oklch(49.2% 0.043 251.1)

  9. Step 800

    800

    #415162

    oklch(42.8% 0.035 250.2)

  10. Step 900

    900

    #374350

    oklch(37.8% 0.027 250.6)

  11. Step 950

    950 (this color)

    #262D35

    oklch(29.4% 0.018 251.9)

Export this scale for Tailwind in the Tailwind colors tool

#262D35 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#2A2D350.007
Deuteranopia (no green cones)#282C350.004
Tritanopia (no blue cones)#222F300.015
Achromatopsia (no color)#2C2C2C0.018

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #262D35

    #262D35

    oklch(29.4% 0.018 251.9)

  • #322B23

    #322B23

    oklch(29.4% 0.017 70.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #262D35

    #262D35

    oklch(29.4% 0.018 251.9)

  • #232E33

    #232E33

    oklch(29.3% 0.018 227.3)

  • #2B2B35

    #2B2B35

    oklch(29.3% 0.018 285.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #262D35

    #262D35

    oklch(29.4% 0.018 251.9)

  • #342A25

    #342A25

    oklch(29.5% 0.017 48.1)

  • #2E2D23

    #2E2D23

    oklch(29.5% 0.017 102.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #262D35

    #262D35

    oklch(29.4% 0.018 251.9)

  • #35292A

    #35292A

    oklch(29.5% 0.018 12.6)

  • #292E25

    #292E25

    oklch(29.3% 0.017 131.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #262D35

    #262D35

    oklch(29.4% 0.018 251.9)

  • #33292F

    #33292F

    oklch(29.4% 0.018 341.6)

  • #322B23

    #322B23

    oklch(29.4% 0.017 70.8)

  • #252F2A

    #252F2A

    oklch(29.4% 0.016 163.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #262D35, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #262D35 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.