#243233

Closest named color: Gunmetal (#293241). oklch(30.5% 0.019 201.7), rgb(36, 50, 51).

Aa

White text reads best on this color (13.29:1).

About this color

#243233 is a dark close to neutral grey. In OKLCH its lightness is 30%, its chroma 0.019. It has too little chroma to lean warm or cool. The nearest named color is Gunmetal (#293241), ΔE 0.028 away. White text reads best on it, at 13.29:1.

Hue familyNeutrals
Lightnessdark (30%)
Chromaclose to neutral grey (0.019)
Temperatureneutral
Nearest nameGunmetal (#293241)
Black text1.57:1
White text13.29:1

Values

HEX#243233
RGBrgb(36, 50, 51)
HSLhsl(184, 17%, 17%)
OKLCHoklch(30.5% 0.019 201.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #243233 13.29:1 AAA Lc -102.9 Preferred for body text
Black text on #243233 1.57:1 Fails Lc 0.0 Not readable
#243233 text on white 13.29:1 AAA Lc 99.7 Preferred for body text
#243233 text on black 1.57:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F3F6F6

    oklch(97.1% 0.003 197.1)

  2. Step 100

    100

    #E5EBEC

    oklch(93.6% 0.007 208.8)

  3. Step 200

    200

    #D0DCDC

    oklch(88.5% 0.013 196.9)

  4. Step 300

    300

    #B1C5C7

    oklch(80.9% 0.022 204)

  5. Step 400

    400

    #87A8AA

    oklch(70.8% 0.036 200.9)

  6. Step 500

    500

    #699295

    oklch(63.1% 0.045 201.8)

  7. Step 600

    600

    #4F7C7F

    oklch(55.5% 0.05 201.2)

  8. Step 700

    700

    #40696C

    oklch(49.2% 0.046 201.7)

  9. Step 800

    800

    #355558

    oklch(42.6% 0.038 203.3)

  10. Step 900

    900

    #2F4648

    oklch(37.6% 0.029 202.8)

  11. Step 950

    950 (this color)

    #243233

    oklch(30.5% 0.019 201.7)

Export this scale for Tailwind in the Tailwind colors tool

#243233 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#3031330.019
Deuteranopia (no green cones)#2D2F330.017
Tritanopia (no blue cones)#1F33320.008
Achromatopsia (no color)#2F2F2F0.019

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #243233

    #243233

    oklch(30.5% 0.019 201.7)

  • #382B2B

    #382B2B

    oklch(30.4% 0.019 18.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #243233

    #243233

    oklch(30.5% 0.019 201.7)

  • #26322E

    #26322E

    oklch(30.5% 0.018 172.8)

  • #263137

    #263137

    oklch(30.6% 0.018 232)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #243233

    #243233

    oklch(30.5% 0.019 201.7)

  • #372B30

    #372B30

    oklch(30.4% 0.02 351.4)

  • #372D27

    #372D27

    oklch(30.6% 0.018 52.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #243233

    #243233

    oklch(30.5% 0.019 201.7)

  • #342C35

    #342C35

    oklch(30.5% 0.019 322.5)

  • #342E24

    #342E24

    oklch(30.4% 0.019 80.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #243233

    #243233

    oklch(30.5% 0.019 201.7)

  • #2F2D38

    #2F2D38

    oklch(30.4% 0.02 293.5)

  • #382B2B

    #382B2B

    oklch(30.4% 0.019 18.3)

  • #2F3025

    #2F3025

    oklch(30.5% 0.019 111.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #243233, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #243233 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.