#26322E

Closest named color: Gunmetal (#293241). oklch(30.5% 0.018 172.8), rgb(38, 50, 46).

Aa

White text reads best on this color (13.30:1).

About this color

#26322E is a dark close to neutral grey. In OKLCH its lightness is 30%, its chroma 0.018. It has too little chroma to lean warm or cool. The nearest named color is Gunmetal (#293241), ΔE 0.036 away. White text reads best on it, at 13.30:1.

Hue familyNeutrals
Lightnessdark (30%)
Chromaclose to neutral grey (0.018)
Temperatureneutral
Nearest nameGunmetal (#293241)
Black text1.57:1
White text13.30:1

Values

HEX#26322E
RGBrgb(38, 50, 46)
HSLhsl(160, 14%, 17%)
OKLCHoklch(30.5% 0.018 172.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #26322E 13.30:1 AAA Lc -102.9 Preferred for body text
Black text on #26322E 1.57:1 Fails Lc 0.0 Not readable
#26322E text on white 13.30:1 AAA Lc 99.7 Preferred for body text
#26322E text on black 1.57:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F4F6F5

    oklch(97.1% 0.002 165.1)

  2. Step 100

    100

    #E6EBE9

    oklch(93.6% 0.006 170.4)

  3. Step 200

    200

    #D2DCD8

    oklch(88.6% 0.012 170.2)

  4. Step 300

    300

    #B4C5BF

    oklch(80.9% 0.02 172.6)

  5. Step 400

    400

    #8CA89E

    oklch(70.7% 0.034 171.7)

  6. Step 500

    500

    #6F9287

    oklch(63% 0.042 173.6)

  7. Step 600

    600

    #577D70

    oklch(55.7% 0.047 171.3)

  8. Step 700

    700

    #47695E

    oklch(49.1% 0.043 172.3)

  9. Step 800

    800

    #3A564D

    oklch(42.8% 0.037 172.5)

  10. Step 900

    900

    #324740

    oklch(37.8% 0.029 172.1)

  11. Step 950

    950 (this color)

    #26322E

    oklch(30.5% 0.018 172.8)

Export this scale for Tailwind in the Tailwind colors tool

#26322E with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#31302E0.019
Deuteranopia (no green cones)#2F2F2E0.017
Tritanopia (no blue cones)#2332310.007
Achromatopsia (no color)#2F2F2F0.018

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #26322E

    #26322E

    oklch(30.5% 0.018 172.8)

  • #362B30

    #362B30

    oklch(30.3% 0.018 349.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #26322E

    #26322E

    oklch(30.5% 0.018 172.8)

  • #2A3129

    #2A3129

    oklch(30.4% 0.017 141.7)

  • #253233

    #253233

    oklch(30.6% 0.018 202.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #26322E

    #26322E

    oklch(30.5% 0.018 172.8)

  • #332C34

    #332C34

    oklch(30.4% 0.017 322)

  • #382C2B

    #382C2B

    oklch(30.6% 0.018 23.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #26322E

    #26322E

    oklch(30.5% 0.018 172.8)

  • #2F2D37

    #2F2D37

    oklch(30.3% 0.018 294.5)

  • #362D27

    #362D27

    oklch(30.5% 0.017 55.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #26322E

    #26322E

    oklch(30.5% 0.018 172.8)

  • #2A2F38

    #2A2F38

    oklch(30.4% 0.018 262.2)

  • #362B30

    #362B30

    oklch(30.3% 0.018 349.1)

  • #332E25

    #332E25

    oklch(30.4% 0.017 82.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #26322E, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #26322E in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.