#15315F

Closest named color: Marine (#042E60). oklch(31.9% 0.089 259.8), rgb(21, 49, 95).

Aa

White text reads best on this color (12.83:1).

About this color

#15315F is a dark, moderately saturated blue. In OKLCH its lightness is 32%, its chroma 0.089 and its hue 260°. Its hue sits on the cool side of the wheel. The nearest named color is Marine (#042E60), ΔE 0.017 away. White text reads best on it, at 12.83:1.

Hue familyBlues
Lightnessdark (32%)
Chromamoderately saturated (0.089)
Temperaturecool
Nearest nameMarine (#042E60)
Black text1.63:1
White text12.83:1

Values

HEX#15315F
RGBrgb(21, 49, 95)
HSLhsl(217, 64%, 23%)
OKLCHoklch(31.9% 0.089 259.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #15315F 12.83:1 AAA Lc -102.0 Preferred for body text
Black text on #15315F 1.63:1 Fails Lc 0.0 Not readable
#15315F text on white 12.83:1 AAA Lc 98.7 Preferred for body text
#15315F text on black 1.63:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F0F6FF

    oklch(97.1% 0.014 258.3)

  2. Step 100

    100

    #DEEBFF

    oklch(93.6% 0.031 258.9)

  3. Step 200

    200

    #C4DBFF

    oklch(88.6% 0.056 259.3)

  4. Step 300

    300

    #9CC2FF

    oklch(80.9% 0.096 259.7)

  5. Step 400

    400

    #659FFF

    oklch(70.6% 0.154 260)

  6. Step 500

    500

    #3783FF

    oklch(63% 0.199 259.9)

  7. Step 600

    600

    #0067F3

    oklch(55.5% 0.225 259.9)

  8. Step 700

    700

    #0056CE

    oklch(49% 0.199 259.9)

  9. Step 800

    800

    #0046AB

    oklch(42.6% 0.173 259.9)

  10. Step 900

    900

    #093C8A

    oklch(37.7% 0.14 259.8)

  11. Step 950

    950 (this color)

    #15315F

    oklch(31.9% 0.089 259.8)

Export this scale for Tailwind in the Tailwind colors tool

#15315F with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#1A36610.017
Deuteranopia (no green cones)#0A2F5E0.012
Tritanopia (no blue cones)#003C430.070
Achromatopsia (no color)#3232320.089

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #15315F

    #15315F

    oklch(31.9% 0.089 259.8)

  • #442E00

    #442E00

    oklch(31.9% 0.066 79.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #15315F

    #15315F

    oklch(31.9% 0.089 259.8)

  • #00384C

    #00384C

    oklch(31.9% 0.063 229.3)

  • #33285C

    #33285C

    oklch(31.8% 0.089 290.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #15315F

    #15315F

    oklch(31.9% 0.089 259.8)

  • #532200

    #532200

    oklch(31.8% 0.085 49.4)

  • #353500

    #353500

    oklch(31.8% 0.069 109.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #15315F

    #15315F

    oklch(31.9% 0.089 259.8)

  • #571B1F

    #571B1F

    oklch(31.8% 0.089 19.9)

  • #163D0B

    #163D0B

    oklch(32% 0.089 139.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #15315F

    #15315F

    oklch(31.9% 0.089 259.8)

  • #521C39

    #521C39

    oklch(32% 0.088 349.9)

  • #442E00

    #442E00

    oklch(31.9% 0.066 79.9)

  • #003D2D

    #003D2D

    oklch(32% 0.064 168.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #15315F, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #15315F in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.