#DEEBFF

Closest named color: Lavender (#E6E6FA). oklch(93.6% 0.031 258.9), rgb(222, 235, 255).

Aa

Black text reads best on this color (17.43:1).

About this color

#DEEBFF is a very light, muted blue. In OKLCH its lightness is 94%, its chroma 0.031 and its hue 259°. Its hue sits on the cool side of the wheel. The nearest named color is Lavender (#E6E6FA), ΔE 0.015 away. Black text reads best on it, at 17.43:1.

Hue familyBlues
Lightnessvery light (94%)
Chromamuted (0.031)
Temperaturecool
Nearest nameLavender (#E6E6FA)
Black text17.43:1
White text1.20:1

Values

HEX#DEEBFF
RGBrgb(222, 235, 255)
HSLhsl(216, 100%, 94%)
OKLCHoklch(93.6% 0.031 258.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DEEBFF 1.20:1 Fails Lc -11.7 Not readable
Black text on #DEEBFF 17.43:1 AAA Lc 93.5 Preferred for body text
#DEEBFF text on white 1.20:1 Fails Lc 10.0 Not readable
#DEEBFF text on black 17.43:1 AAA Lc -94.1 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F3F6F9

    oklch(97.2% 0.005 247.9)

  2. Step 100

    100 (this color)

    #DEEBFF

    oklch(93.6% 0.031 258.9)

  3. Step 200

    200

    #D1DAE8

    oklch(88.6% 0.022 259.2)

  4. Step 300

    300

    #B2C2DB

    oklch(81% 0.04 259.3)

  5. Step 400

    400

    #89A2C8

    oklch(70.7% 0.063 258.6)

  6. Step 500

    500

    #6C8BBA

    oklch(63.2% 0.08 258.5)

  7. Step 600

    600

    #5474A6

    oklch(55.6% 0.087 259.1)

  8. Step 700

    700

    #44618F

    oklch(49.1% 0.082 259.3)

  9. Step 800

    800

    #384F74

    oklch(42.6% 0.068 259.6)

  10. Step 900

    900

    #30425D

    oklch(37.6% 0.052 258.3)

  11. Step 950

    950

    #1D2737

    oklch(27.1% 0.033 259.6)

Export this scale for Tailwind in the Tailwind colors tool

#DEEBFF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E5ECFF0.010
Deuteranopia (no green cones)#E1E8FF0.008
Tritanopia (no blue cones)#D6EFF10.027
Achromatopsia (no color)#EAEAEA0.031

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DEEBFF

    #DEEBFF

    oklch(93.6% 0.031 258.9)

  • #F5E8D4

    #F5E8D4

    oklch(93.6% 0.03 78.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DEEBFF

    #DEEBFF

    oklch(93.6% 0.031 258.9)

  • #D6EEFB

    #D6EEFB

    oklch(93.5% 0.031 231.3)

  • #E9E7FE

    #E9E7FE

    oklch(93.6% 0.031 289.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DEEBFF

    #DEEBFF

    oklch(93.6% 0.031 258.9)

  • #FCE5D9

    #FCE5D9

    oklch(93.7% 0.03 49.5)

  • #EBECD5

    #EBECD5

    oklch(93.6% 0.03 109)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DEEBFF

    #DEEBFF

    oklch(93.6% 0.031 258.9)

  • #FEE2E2

    #FEE2E2

    oklch(93.6% 0.031 17.7)

  • #E0EFDC

    #E0EFDC

    oklch(93.6% 0.03 139.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DEEBFF

    #DEEBFF

    oklch(93.6% 0.031 258.9)

  • #FBE2ED

    #FBE2ED

    oklch(93.6% 0.031 349.3)

  • #F5E8D4

    #F5E8D4

    oklch(93.6% 0.03 78.8)

  • #D7F1E6

    #D7F1E6

    oklch(93.6% 0.031 168.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DEEBFF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DEEBFF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.