#0F2E5F

Closest named color: Marine (#042E60). oklch(30.9% 0.095 259.4), rgb(15, 46, 95).

Aa

White text reads best on this color (13.32:1).

About this color

#0F2E5F is a dark, moderately saturated blue. In OKLCH its lightness is 31%, its chroma 0.095 and its hue 259°. Its hue sits on the cool side of the wheel. The nearest named color is Marine (#042E60), ΔE 0.008 away. White text reads best on it, at 13.32:1.

Hue familyBlues
Lightnessdark (31%)
Chromamoderately saturated (0.095)
Temperaturecool
Nearest nameMarine (#042E60)
Black text1.57:1
White text13.32:1

Values

HEX#0F2E5F
RGBrgb(15, 46, 95)
HSLhsl(217, 73%, 22%)
OKLCHoklch(30.9% 0.095 259.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #0F2E5F 13.32:1 AAA Lc -102.6 Preferred for body text
Black text on #0F2E5F 1.57:1 Fails Lc 0.0 Not readable
#0F2E5F text on white 13.32:1 AAA Lc 99.4 Preferred for body text
#0F2E5F text on black 1.57:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F0F6FF

    oklch(97.1% 0.014 258.3)

  2. Step 100

    100

    #DEEBFF

    oklch(93.6% 0.031 258.9)

  3. Step 200

    200

    #C4DBFF

    oklch(88.6% 0.056 259.3)

  4. Step 300

    300

    #9CC2FF

    oklch(80.9% 0.096 259.7)

  5. Step 400

    400

    #64A0FF

    oklch(70.8% 0.153 259.2)

  6. Step 500

    500

    #3584FF

    oklch(63.2% 0.199 259.3)

  7. Step 600

    600

    #0069F0

    oklch(55.7% 0.219 259.3)

  8. Step 700

    700

    #0057CC

    oklch(49% 0.195 259.5)

  9. Step 800

    800

    #0047A9

    oklch(42.7% 0.169 259.5)

  10. Step 900

    900

    #003B8F

    oklch(37.8% 0.15 259.5)

  11. Step 950

    950 (this color)

    #0F2E5F

    oklch(30.9% 0.095 259.4)

Export this scale for Tailwind in the Tailwind colors tool

#0F2E5F with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#1233610.016
Deuteranopia (no green cones)#002C5E0.013
Tritanopia (no blue cones)#003A420.073
Achromatopsia (no color)#2F2F2F0.095

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #0F2E5F

    #0F2E5F

    oklch(30.9% 0.095 259.4)

  • #412C00

    #412C00

    oklch(31% 0.064 80.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #0F2E5F

    #0F2E5F

    oklch(30.9% 0.095 259.4)

  • #003549

    #003549

    oklch(30.8% 0.062 230.4)

  • #30255C

    #30255C

    oklch(30.9% 0.094 288.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #0F2E5F

    #0F2E5F

    oklch(30.9% 0.095 259.4)

  • #502000

    #502000

    oklch(30.9% 0.083 48.9)

  • #333300

    #333300

    oklch(31.1% 0.068 109.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #0F2E5F

    #0F2E5F

    oklch(30.9% 0.095 259.4)

  • #56161C

    #56161C

    oklch(30.9% 0.094 19.4)

  • #103B03

    #103B03

    oklch(31% 0.095 139.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #0F2E5F

    #0F2E5F

    oklch(30.9% 0.095 259.4)

  • #511737

    #511737

    oklch(31% 0.094 349.9)

  • #412C00

    #412C00

    oklch(31% 0.064 80.3)

  • #003A2B

    #003A2B

    oklch(31% 0.062 169.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #0F2E5F, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #0F2E5F in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.