#FFF2E8

Closest named color: Seashell (#FFF5EE). oklch(96.9% 0.019 60.2), rgb(255, 242, 232).

Aa

Black text reads best on this color (19.11:1).

About this color

#FFF2E8 is a very light close to neutral grey. In OKLCH its lightness is 97%, its chroma 0.019. It has too little chroma to lean warm or cool. The nearest named color is Seashell (#FFF5EE), ΔE 0.009 away. Black text reads best on it, at 19.11:1.

Hue familyNeutrals
Lightnessvery light (97%)
Chromaclose to neutral grey (0.019)
Temperatureneutral
Nearest nameSeashell (#FFF5EE)
Black text19.11:1
White text1.09:1

Values

HEX#FFF2E8
RGBrgb(255, 242, 232)
HSLhsl(26, 100%, 95%)
OKLCHoklch(96.9% 0.019 60.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FFF2E8 1.09:1 Fails Lc 0.0 Not readable
Black text on #FFF2E8 19.11:1 AAA Lc 99.6 Preferred for body text
#FFF2E8 text on white 1.09:1 Fails Lc 0.0 Not readable
#FFF2E8 text on black 19.11:1 AAA Lc -100.7 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #FFF2E8

    oklch(96.9% 0.019 60.2)

  2. Step 100

    100

    #EEE9E5

    oklch(93.7% 0.008 61.4)

  3. Step 200

    200

    #E0D7D0

    oklch(88.4% 0.014 60.5)

  4. Step 300

    300

    #CDBDB1

    oklch(80.8% 0.025 59.3)

  5. Step 400

    400

    #B49B88

    oklch(70.7% 0.04 59.3)

  6. Step 500

    500

    #A1836B

    oklch(63.2% 0.051 60.4)

  7. Step 600

    600

    #8C6C52

    oklch(55.6% 0.056 60.4)

  8. Step 700

    700

    #775A43

    oklch(49.1% 0.052 59.6)

  9. Step 800

    800

    #614A37

    oklch(42.8% 0.043 60.8)

  10. Step 900

    900

    #4F3E30

    oklch(37.8% 0.033 61)

  11. Step 950

    950

    #2E241C

    oklch(26.9% 0.021 60.4)

Export this scale for Tailwind in the Tailwind colors tool

#FFF2E8 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F6F3E70.012
Deuteranopia (no green cones)#F9F5E80.011
Tritanopia (no blue cones)#FFEFEF0.014
Achromatopsia (no color)#F4F4F40.019

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FFF2E8

    #FFF2E8

    oklch(96.9% 0.019 60.2)

  • #EBF6FF

    #EBF6FF

    oklch(96.8% 0.017 242.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FFF2E8

    #FFF2E8

    oklch(96.9% 0.019 60.2)

  • #FFF1EF

    #FFF1EF

    oklch(96.9% 0.015 27.3)

  • #FAF4E6

    #FAF4E6

    oklch(96.8% 0.02 87.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FFF2E8

    #FFF2E8

    oklch(96.9% 0.019 60.2)

  • #E7F9FC

    #E7F9FC

    oklch(97% 0.019 208.8)

  • #F1F4FF

    #F1F4FF

    oklch(96.8% 0.015 273.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FFF2E8

    #FFF2E8

    oklch(96.9% 0.019 60.2)

  • #E8F9F5

    #E8F9F5

    oklch(96.8% 0.019 180.3)

  • #F6F2FF

    #F6F2FF

    oklch(96.8% 0.018 300.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FFF2E8

    #FFF2E8

    oklch(96.9% 0.019 60.2)

  • #ECF9EE

    #ECF9EE

    oklch(96.9% 0.02 150.1)

  • #EBF6FF

    #EBF6FF

    oklch(96.8% 0.017 242.4)

  • #FDF0FB

    #FDF0FB

    oklch(96.8% 0.02 330.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FFF2E8, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FFF2E8 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.