#FFF2CC

Closest named color: Papaya Whip (#FFEFD5). oklch(96.2% 0.051 91.4), rgb(255, 242, 204).

Aa

Black text reads best on this color (18.82:1).

About this color

#FFF2CC is a very light, muted yellow. In OKLCH its lightness is 96%, its chroma 0.051 and its hue 91°. Its hue sits on the warm side of the wheel. The nearest named color is Papaya Whip (#FFEFD5), ΔE 0.016 away. Black text reads best on it, at 18.82:1.

Hue familyYellows
Lightnessvery light (96%)
Chromamuted (0.051)
Temperaturewarm
Nearest namePapaya Whip (#FFEFD5)
Black text18.82:1
White text1.11:1

Values

HEX#FFF2CC
RGBrgb(255, 242, 204)
HSLhsl(45, 100%, 90%)
OKLCHoklch(96.2% 0.051 91.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FFF2CC 1.11:1 Fails Lc 0.0 Not readable
Black text on #FFF2CC 18.82:1 AAA Lc 98.5 Preferred for body text
#FFF2CC text on white 1.11:1 Fails Lc 0.0 Not readable
#FFF2CC text on black 18.82:1 AAA Lc -99.6 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #FFF2CC

    oklch(96.2% 0.051 91.4)

  2. Step 100

    100

    #EEEADC

    oklch(93.6% 0.019 93.7)

  3. Step 200

    200

    #E2D9BE

    oklch(88.5% 0.037 91.7)

  4. Step 300

    300

    #D0C090

    oklch(80.9% 0.066 91.8)

  5. Step 400

    400

    #B99E4D

    oklch(70.7% 0.106 91.1)

  6. Step 500

    500

    #A68500

    oklch(63% 0.129 91.2)

  7. Step 600

    600

    #8C7000

    oklch(55.6% 0.114 91.4)

  8. Step 700

    700

    #765E00

    oklch(49.2% 0.101 91.4)

  9. Step 800

    800

    #614D00

    oklch(42.9% 0.088 91.6)

  10. Step 900

    900

    #513F00

    oklch(37.6% 0.077 90.4)

  11. Step 950

    950

    #302500

    oklch(26.9% 0.055 91.9)

Export this scale for Tailwind in the Tailwind colors tool

#FFF2CC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#FBF0CA0.008
Deuteranopia (no green cones)#FEF4CD0.005
Tritanopia (no blue cones)#FFECE70.043
Achromatopsia (no color)#F2F2F20.051

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FFF2CC

    #FFF2CC

    oklch(96.2% 0.051 91.4)

  • #EEF2FF

    #EEF2FF

    oklch(96.2% 0.018 272.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FFF2CC

    #FFF2CC

    oklch(96.2% 0.051 91.4)

  • #FFEFE3

    #FFEFE3

    oklch(96.2% 0.024 59.4)

  • #EDF8D2

    #EDF8D2

    oklch(96.1% 0.051 120.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FFF2CC

    #FFF2CC

    oklch(96.2% 0.051 91.4)

  • #E7F5FF

    #E7F5FF

    oklch(96.3% 0.02 238.7)

  • #F5EFFF

    #F5EFFF

    oklch(96.1% 0.022 302.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FFF2CC

    #FFF2CC

    oklch(96.2% 0.051 91.4)

  • #DBF9FF

    #DBF9FF

    oklch(96.2% 0.032 211.1)

  • #FFECFC

    #FFECFC

    oklch(96.3% 0.029 330.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FFF2CC

    #FFF2CC

    oklch(96.2% 0.051 91.4)

  • #CEFEF4

    #CEFEF4

    oklch(96.1% 0.051 181.1)

  • #EEF2FF

    #EEF2FF

    oklch(96.2% 0.018 272.3)

  • #FFEDF1

    #FFEDF1

    oklch(96.1% 0.02 2.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FFF2CC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FFF2CC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.