#FFEBCA

Closest named color: Blanched Almond (#FFEBCD). oklch(94.8% 0.048 80.3), rgb(255, 235, 202).

Aa

Black text reads best on this color (17.98:1).

About this color

#FFEBCA is a very light, muted orange. In OKLCH its lightness is 95%, its chroma 0.048 and its hue 80°. Its hue sits on the warm side of the wheel. The nearest named color is Blanched Almond (#FFEBCD), ΔE 0.004 away. Black text reads best on it, at 17.98:1.

Hue familyOranges
Lightnessvery light (95%)
Chromamuted (0.048)
Temperaturewarm
Nearest nameBlanched Almond (#FFEBCD)
Black text17.98:1
White text1.16:1

Values

HEX#FFEBCA
RGBrgb(255, 235, 202)
HSLhsl(37, 100%, 90%)
OKLCHoklch(94.8% 0.048 80.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FFEBCA 1.16:1 Fails Lc -9.4 Not readable
Black text on #FFEBCA 17.98:1 AAA Lc 95.6 Preferred for body text
#FFEBCA text on white 1.16:1 Fails Lc 8.0 Not readable
#FFEBCA text on black 17.98:1 AAA Lc -96.3 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F8F5EF

    oklch(97.1% 0.009 84.6)

  2. Step 100

    100 (this color)

    #FFEBCA

    oklch(94.8% 0.048 80.3)

  3. Step 200

    200

    #E5D7C0

    oklch(88.4% 0.034 80.3)

  4. Step 300

    300

    #D6BD93

    oklch(80.9% 0.063 80.5)

  5. Step 400

    400

    #C19A54

    oklch(70.8% 0.1 80.6)

  6. Step 500

    500

    #B17F0F

    oklch(63% 0.127 80)

  7. Step 600

    600

    #966A00

    oklch(55.5% 0.115 79.9)

  8. Step 700

    700

    #7E5900

    oklch(49% 0.101 80.5)

  9. Step 800

    800

    #684900

    oklch(42.8% 0.089 80.7)

  10. Step 900

    900

    #573C00

    oklch(37.7% 0.078 80.1)

  11. Step 950

    950

    #342303

    oklch(27% 0.052 79.3)

Export this scale for Tailwind in the Tailwind colors tool

#FFEBCA with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F4EAC80.016
Deuteranopia (no green cones)#F9EFCB0.012
Tritanopia (no blue cones)#FFE5E20.040
Achromatopsia (no color)#EDEDED0.048

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FFEBCA

    #FFEBCA

    oklch(94.8% 0.048 80.3)

  • #E4EEFF

    #E4EEFF

    oklch(94.7% 0.025 261.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FFEBCA

    #FFEBCA

    oklch(94.8% 0.048 80.3)

  • #FFE9DD

    #FFE9DD

    oklch(94.8% 0.029 50.6)

  • #EFF1CC

    #EFF1CC

    oklch(94.7% 0.048 109.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FFEBCA

    #FFEBCA

    oklch(94.8% 0.048 80.3)

  • #DAF2FF

    #DAF2FF

    oklch(94.8% 0.031 231.3)

  • #EDEBFF

    #EDEBFF

    oklch(94.8% 0.027 290.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FFEBCA

    #FFEBCA

    oklch(94.8% 0.048 80.3)

  • #C9F8FB

    #C9F8FB

    oklch(94.7% 0.048 201.2)

  • #FBE5FF

    #FBE5FF

    oklch(94.7% 0.042 321)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FFEBCA

    #FFEBCA

    oklch(94.8% 0.048 80.3)

  • #CFF9E9

    #CFF9E9

    oklch(94.8% 0.048 170.2)

  • #E4EEFF

    #E4EEFF

    oklch(94.7% 0.025 261.1)

  • #FFE6F0

    #FFE6F0

    oklch(94.8% 0.03 351.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FFEBCA, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FFEBCA in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.