#FFE485

Closest named color: Khaki (#F0E68C). oklch(92.1% 0.119 94), rgb(255, 228, 133).

Aa

Black text reads best on this color (16.68:1).

About this color

#FFE485 is a very light, moderately saturated yellow. In OKLCH its lightness is 92%, its chroma 0.119 and its hue 94°. Its hue sits on the warm side of the wheel. The nearest named color is Khaki (#F0E68C), ΔE 0.021 away. Black text reads best on it, at 16.68:1.

Hue familyYellows
Lightnessvery light (92%)
Chromamoderately saturated (0.119)
Temperaturewarm
Nearest nameKhaki (#F0E68C)
Black text16.68:1
White text1.25:1

Values

HEX#FFE485
RGBrgb(255, 228, 133)
HSLhsl(47, 100%, 76%)
OKLCHoklch(92.1% 0.119 94)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FFE485 1.25:1 Fails Lc -14.7 Not readable
Black text on #FFE485 16.68:1 AAA Lc 90.8 Preferred for body text
#FFE485 text on white 1.25:1 Fails Lc 12.8 Not readable
#FFE485 text on black 16.68:1 AAA Lc -91.2 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #FAF6E6

    oklch(97.2% 0.021 95.3)

  2. Step 100

    100 (this color)

    #FFE485

    oklch(92.1% 0.119 94)

  3. Step 200

    200

    #EBD998

    oklch(88.5% 0.085 94.5)

  4. Step 300

    300

    #E1BE31

    oklch(80.9% 0.153 94.1)

  5. Step 400

    400

    #BE9E00

    oklch(70.7% 0.145 94.4)

  6. Step 500

    500

    #A38700

    oklch(63.1% 0.129 94.2)

  7. Step 600

    600

    #897100

    oklch(55.5% 0.114 94.1)

  8. Step 700

    700

    #745F00

    oklch(49.2% 0.101 93.8)

  9. Step 800

    800

    #5F4D00

    oklch(42.6% 0.087 93.4)

  10. Step 900

    900

    #4F4000

    oklch(37.6% 0.077 93.9)

  11. Step 950

    950

    #2F2600

    oklch(27.1% 0.056 95.5)

Export this scale for Tailwind in the Tailwind colors tool

#FFE485 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F6E07D0.019
Deuteranopia (no green cones)#FDE9890.012
Tritanopia (no blue cones)#FFD7CD0.104
Achromatopsia (no color)#E5E5E50.119

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FFE485

    #FFE485

    oklch(92.1% 0.119 94)

  • #DDE4FF

    #DDE4FF

    oklch(92.2% 0.038 274.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FFE485

    #FFE485

    oklch(92.1% 0.119 94)

  • #FFDEC1

    #FFDEC1

    oklch(92.1% 0.053 63.4)

  • #D4F399

    #D4F399

    oklch(92.1% 0.119 124.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FFE485

    #FFE485

    oklch(92.1% 0.119 94)

  • #CFE9FF

    #CFE9FF

    oklch(92.2% 0.041 243.7)

  • #EBDEFF

    #EBDEFF

    oklch(92.1% 0.046 303.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FFE485

    #FFE485

    oklch(92.1% 0.119 94)

  • #B5F1FF

    #B5F1FF

    oklch(92.2% 0.063 213.7)

  • #FFD7F6

    #FFD7F6

    oklch(92.2% 0.06 333.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FFE485

    #FFE485

    oklch(92.1% 0.119 94)

  • #7DFFEE

    #7DFFEE

    oklch(92.1% 0.118 184.1)

  • #DDE4FF

    #DDE4FF

    oklch(92.2% 0.038 274.1)

  • #FFDAE2

    #FFDAE2

    oklch(92.2% 0.042 3.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FFE485, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FFE485 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.