#FFE3F2

Closest named color: Misty Rose (#FFE4E1). oklch(94.3% 0.036 344.3), rgb(255, 227, 242).

Aa

Black text reads best on this color (17.52:1).

About this color

#FFE3F2 is a very light, muted pink. In OKLCH its lightness is 94%, its chroma 0.036 and its hue 344°. Its hue sits on the warm side of the wheel. The nearest named color is Misty Rose (#FFE4E1), ΔE 0.024 away. Black text reads best on it, at 17.52:1.

Hue familyPinks
Lightnessvery light (94%)
Chromamuted (0.036)
Temperaturewarm
Nearest nameMisty Rose (#FFE4E1)
Black text17.52:1
White text1.19:1

Values

HEX#FFE3F2
RGBrgb(255, 227, 242)
HSLhsl(328, 100%, 95%)
OKLCHoklch(94.3% 0.036 344.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FFE3F2 1.19:1 Fails Lc -11.3 Not readable
Black text on #FFE3F2 17.52:1 AAA Lc 93.9 Preferred for body text
#FFE3F2 text on white 1.19:1 Fails Lc 9.7 Not readable
#FFE3F2 text on black 17.52:1 AAA Lc -94.5 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F9F4F6

    oklch(97.2% 0.006 350.8)

  2. Step 100

    100 (this color)

    #FFE3F2

    oklch(94.3% 0.036 344.3)

  3. Step 200

    200

    #E6D3DD

    oklch(88.5% 0.025 344.5)

  4. Step 300

    300

    #D8B5C8

    oklch(80.9% 0.047 344.4)

  5. Step 400

    400

    #C38EAC

    oklch(70.7% 0.075 344.2)

  6. Step 500

    500

    #B27297

    oklch(63.1% 0.094 344.5)

  7. Step 600

    600

    #9D5982

    oklch(55.5% 0.104 344)

  8. Step 700

    700

    #86496E

    oklch(49.1% 0.096 344)

  9. Step 800

    800

    #6D3C59

    oklch(42.6% 0.079 344.6)

  10. Step 900

    900

    #59344A

    oklch(37.8% 0.062 344)

  11. Step 950

    950

    #341E2B

    oklch(26.9% 0.04 343.9)

Export this scale for Tailwind in the Tailwind colors tool

#FFE3F2 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E4E8F30.037
Deuteranopia (no green cones)#EAECF10.035
Tritanopia (no blue cones)#FFE3E80.014
Achromatopsia (no color)#EAEAEA0.037

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FFE3F2

    #FFE3F2

    oklch(94.3% 0.036 344.3)

  • #D7F4E6

    #D7F4E6

    oklch(94.2% 0.036 165)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FFE3F2

    #FFE3F2

    oklch(94.3% 0.036 344.3)

  • #F5E5FE

    #F5E5FE

    oklch(94.2% 0.037 313.6)

  • #FFE5E6

    #FFE5E6

    oklch(94.3% 0.029 15)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FFE3F2

    #FFE3F2

    oklch(94.3% 0.036 344.3)

  • #E2F2DA

    #E2F2DA

    oklch(94.3% 0.036 135)

  • #D1F4F3

    #D1F4F3

    oklch(94.2% 0.036 194.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FFE3F2

    #FFE3F2

    oklch(94.3% 0.036 344.3)

  • #F0EED2

    #F0EED2

    oklch(94.3% 0.037 103.7)

  • #D3F2FF

    #D3F2FF

    oklch(94.3% 0.037 225)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FFE3F2

    #FFE3F2

    oklch(94.3% 0.036 344.3)

  • #FBE9D2

    #FBE9D2

    oklch(94.2% 0.036 74.1)

  • #D7F4E6

    #D7F4E6

    oklch(94.2% 0.036 165)

  • #E0EEFF

    #E0EEFF

    oklch(94.4% 0.027 253.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FFE3F2, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FFE3F2 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.