#FFDD68

Closest named color: Pale Gold (#FDDE6C). oklch(90.4% 0.14 93.2), rgb(255, 221, 104).

Aa

Black text reads best on this color (15.79:1).

About this color

#FFDD68 is a very light, vivid yellow. In OKLCH its lightness is 90%, its chroma 0.140 and its hue 93°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Gold (#FDDE6C), ΔE 0.004 away. Black text reads best on it, at 15.79:1.

Hue familyYellows
Lightnessvery light (90%)
Chromavivid (0.140)
Temperaturewarm
Nearest namePale Gold (#FDDE6C)
Black text15.79:1
White text1.32:1

Values

HEX#FFDD68
RGBrgb(255, 221, 104)
HSLhsl(46, 100%, 70%)
OKLCHoklch(90.4% 0.14 93.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FFDD68 1.32:1 Fails Lc -18.5 Dividers and decoration only
Black text on #FFDD68 15.79:1 AAA Lc 87.5 Fine for body text
#FFDD68 text on white 1.32:1 Fails Lc 16.1 Dividers and decoration only
#FFDD68 text on black 15.79:1 AAA Lc -87.5 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FBF6E4

    oklch(97.2% 0.024 94.1)

  2. Step 100

    100

    #F6EAC3

    oklch(93.7% 0.052 92.9)

  3. Step 200

    200 (this color)

    #FFDD68

    oklch(90.4% 0.14 93.2)

  4. Step 300

    300

    #E5BD00

    oklch(81% 0.166 93.5)

  5. Step 400

    400

    #BF9D00

    oklch(70.6% 0.145 93.3)

  6. Step 500

    500

    #A48600

    oklch(63% 0.129 93)

  7. Step 600

    600

    #8A7100

    oklch(55.6% 0.114 93.5)

  8. Step 700

    700

    #745F00

    oklch(49.2% 0.101 93.8)

  9. Step 800

    800

    #5F4D00

    oklch(42.6% 0.087 93.4)

  10. Step 900

    900

    #504000

    oklch(37.8% 0.077 92.8)

  11. Step 950

    950

    #302500

    oklch(26.9% 0.055 91.9)

Export this scale for Tailwind in the Tailwind colors tool

#FFDD68 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F2D95C0.025
Deuteranopia (no green cones)#FAE46D0.017
Tritanopia (no blue cones)#FFCEC30.123
Achromatopsia (no color)#DFDFDF0.140

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FFDD68

    #FFDD68

    oklch(90.4% 0.14 93.2)

  • #D5DEFF

    #D5DEFF

    oklch(90.4% 0.046 273.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FFDD68

    #FFDD68

    oklch(90.4% 0.14 93.2)

  • #FFD7B3

    #FFD7B3

    oklch(90.4% 0.065 63.8)

  • #CDEF82

    #CDEF82

    oklch(90.4% 0.141 123.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FFDD68

    #FFDD68

    oklch(90.4% 0.14 93.2)

  • #C3E4FF

    #C3E4FF

    oklch(90.4% 0.051 243)

  • #E7D7FF

    #E7D7FF

    oklch(90.4% 0.057 303.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FFDD68

    #FFDD68

    oklch(90.4% 0.14 93.2)

  • #A0EEFF

    #A0EEFF

    oklch(90.4% 0.08 212.9)

  • #FFCDF5

    #FFCDF5

    oklch(90.4% 0.076 333.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FFDD68

    #FFDD68

    oklch(90.4% 0.14 93.2)

  • #54FDE8

    #54FDE8

    oklch(90.3% 0.14 183.2)

  • #D5DEFF

    #D5DEFF

    oklch(90.4% 0.046 273.4)

  • #FFD1DC

    #FFD1DC

    oklch(90.3% 0.053 2.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FFDD68, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FFDD68 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.