#FFDCBC

Closest named color: Peach Puff (#FFDAB9). oklch(91.6% 0.057 64.5), rgb(255, 220, 188).

Aa

Black text reads best on this color (16.21:1).

About this color

#FFDCBC is a very light, muted orange. In OKLCH its lightness is 92%, its chroma 0.057 and its hue 64°. Its hue sits on the warm side of the wheel. The nearest named color is Peach Puff (#FFDAB9), ΔE 0.005 away. Black text reads best on it, at 16.21:1.

Hue familyOranges
Lightnessvery light (92%)
Chromamuted (0.057)
Temperaturewarm
Nearest namePeach Puff (#FFDAB9)
Black text16.21:1
White text1.29:1

Values

HEX#FFDCBC
RGBrgb(255, 220, 188)
HSLhsl(29, 100%, 87%)
OKLCHoklch(91.6% 0.057 64.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FFDCBC 1.29:1 Fails Lc -16.8 Dividers and decoration only
Black text on #FFDCBC 16.21:1 AAA Lc 89.0 Fine for body text
#FFDCBC text on white 1.29:1 Fails Lc 14.6 Not readable
#FFDCBC text on black 16.21:1 AAA Lc -89.2 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #FAF4EF

    oklch(97% 0.009 62.6)

  2. Step 100

    100 (this color)

    #FFDCBC

    oklch(91.6% 0.057 64.5)

  3. Step 200

    200

    #EDD4BE

    oklch(88.5% 0.041 63.6)

  4. Step 300

    300

    #E3B78F

    oklch(80.9% 0.074 63.8)

  5. Step 400

    400

    #D3904B

    oklch(70.7% 0.118 64.6)

  6. Step 500

    500

    #C37400

    oklch(63.1% 0.142 64.7)

  7. Step 600

    600

    #A56100

    oklch(55.7% 0.126 64.5)

  8. Step 700

    700

    #8B5100

    oklch(49.2% 0.111 64.6)

  9. Step 800

    800

    #724200

    oklch(42.7% 0.096 65.1)

  10. Step 900

    900

    #603600

    oklch(37.7% 0.085 64.2)

  11. Step 950

    950

    #3A1F00

    oklch(27% 0.06 65.1)

Export this scale for Tailwind in the Tailwind colors tool

#FFDCBC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E7DEBA0.034
Deuteranopia (no green cones)#F0E5BD0.029
Tritanopia (no blue cones)#FFD5D30.040
Achromatopsia (no color)#E2E2E20.058

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FFDCBC

    #FFDCBC

    oklch(91.6% 0.057 64.5)

  • #CCE7FF

    #CCE7FF

    oklch(91.6% 0.044 245.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FFDCBC

    #FFDCBC

    oklch(91.6% 0.057 64.5)

  • #FFD9D0

    #FFD9D0

    oklch(91.5% 0.044 33.5)

  • #EFE3B8

    #EFE3B8

    oklch(91.5% 0.058 94.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FFDCBC

    #FFDCBC

    oklch(91.6% 0.057 64.5)

  • #B8EEFB

    #B8EEFB

    oklch(91.6% 0.058 214.1)

  • #DBE2FF

    #DBE2FF

    oklch(91.6% 0.04 274.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FFDCBC

    #FFDCBC

    oklch(91.6% 0.057 64.5)

  • #B9F0E8

    #B9F0E8

    oklch(91.5% 0.057 185.3)

  • #EADBFF

    #EADBFF

    oklch(91.4% 0.051 304.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FFDCBC

    #FFDCBC

    oklch(91.6% 0.057 64.5)

  • #C6EFD2

    #C6EFD2

    oklch(91.5% 0.058 154.3)

  • #CCE7FF

    #CCE7FF

    oklch(91.6% 0.044 245.1)

  • #FCD6F3

    #FCD6F3

    oklch(91.7% 0.057 334.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FFDCBC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FFDCBC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.