#FFDAFF

Closest named color: Pale Mauve (#FED0FC). oklch(93% 0.063 326.1), rgb(255, 218, 255).

Aa

Black text reads best on this color (16.72:1).

About this color

#FFDAFF is a very light, muted purple. In OKLCH its lightness is 93%, its chroma 0.063 and its hue 326°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Pale Mauve (#FED0FC), ΔE 0.024 away. Black text reads best on it, at 16.72:1.

Hue familyPurples
Lightnessvery light (93%)
Chromamuted (0.063)
Temperaturein between
Nearest namePale Mauve (#FED0FC)
Black text16.72:1
White text1.25:1

Values

HEX#FFDAFF
RGBrgb(255, 218, 255)
HSLhsl(300, 100%, 93%)
OKLCHoklch(93% 0.063 326.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FFDAFF 1.25:1 Fails Lc -14.6 Not readable
Black text on #FFDAFF 16.72:1 AAA Lc 90.9 Preferred for body text
#FFDAFF text on white 1.25:1 Fails Lc 12.7 Not readable
#FFDAFF text on black 16.72:1 AAA Lc -91.3 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F9F3F9

    oklch(97% 0.01 325.7)

  2. Step 100

    100 (this color)

    #FFDAFF

    oklch(93% 0.063 326.1)

  3. Step 200

    200

    #E9CFE9

    oklch(88.4% 0.045 326)

  4. Step 300

    300

    #DDAFDD

    oklch(81% 0.081 326.3)

  5. Step 400

    400

    #CA83CC

    oklch(70.8% 0.129 325.9)

  6. Step 500

    500

    #BB60BE

    oklch(63% 0.166 326.1)

  7. Step 600

    600

    #A644AA

    oklch(55.6% 0.179 326.1)

  8. Step 700

    700

    #8E3492

    oklch(49% 0.168 326)

  9. Step 800

    800

    #742C77

    oklch(42.7% 0.14 326.1)

  10. Step 900

    900

    #5E2960

    oklch(37.7% 0.109 326.1)

  11. Step 950

    950

    #371938

    oklch(27% 0.068 326.1)

Export this scale for Tailwind in the Tailwind colors tool

#FFDAFF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D8E3FF0.055
Deuteranopia (no green cones)#E0E7FE0.051
Tritanopia (no blue cones)#FFDDE60.038
Achromatopsia (no color)#E5E5E50.064

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FFDAFF

    #FFDAFF

    oklch(93% 0.063 326.1)

  • #CEF4CF

    #CEF4CF

    oklch(93% 0.063 145.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FFDAFF

    #FFDAFF

    oklch(93% 0.063 326.1)

  • #EAE3FF

    #EAE3FF

    oklch(93% 0.038 297.1)

  • #FFDEE9

    #FFDEE9

    oklch(93.1% 0.039 355.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FFDAFF

    #FFDAFF

    oklch(93% 0.063 326.1)

  • #E5EEBE

    #E5EEBE

    oklch(93% 0.063 116.3)

  • #BCF6E6

    #BCF6E6

    oklch(92.9% 0.063 176.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FFDAFF

    #FFDAFF

    oklch(93% 0.063 326.1)

  • #FBE6B8

    #FBE6B8

    oklch(93.1% 0.064 86.3)

  • #B7F5FD

    #B7F5FD

    oklch(93.1% 0.063 206)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FFDAFF

    #FFDAFF

    oklch(93% 0.063 326.1)

  • #FFE1CE

    #FFE1CE

    oklch(92.9% 0.042 54.4)

  • #CEF4CF

    #CEF4CF

    oklch(93% 0.063 145.7)

  • #D0EDFF

    #D0EDFF

    oklch(93.1% 0.039 235.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FFDAFF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FFDAFF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.