#D0EDFF

Closest named color: Diamond (#B9F2FF). oklch(93.1% 0.039 235.1), rgb(208, 237, 255).

Aa

Black text reads best on this color (17.23:1).

About this color

#D0EDFF is a very light, muted blue. In OKLCH its lightness is 93%, its chroma 0.039 and its hue 235°. Its hue sits on the cool side of the wheel. The nearest named color is Diamond (#B9F2FF), ΔE 0.028 away. Black text reads best on it, at 17.23:1.

Hue familyBlues
Lightnessvery light (93%)
Chromamuted (0.039)
Temperaturecool
Nearest nameDiamond (#B9F2FF)
Black text17.23:1
White text1.21:1

Values

HEX#D0EDFF
RGBrgb(208, 237, 255)
HSLhsl(203, 100%, 91%)
OKLCHoklch(93.1% 0.039 235.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #D0EDFF 1.21:1 Fails Lc -12.5 Not readable
Black text on #D0EDFF 17.23:1 AAA Lc 92.8 Preferred for body text
#D0EDFF text on white 1.21:1 Fails Lc 10.7 Not readable
#D0EDFF text on black 17.23:1 AAA Lc -93.3 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F1F6F9

    oklch(97% 0.007 233.6)

  2. Step 100

    100 (this color)

    #D0EDFF

    oklch(93.1% 0.039 235.1)

  3. Step 200

    200

    #C8DDE9

    oklch(88.6% 0.028 232.7)

  4. Step 300

    300

    #A2C7DD

    oklch(81% 0.05 234.3)

  5. Step 400

    400

    #6DA9CC

    oklch(70.7% 0.081 235.1)

  6. Step 500

    500

    #4193BF

    oklch(63.1% 0.103 235.2)

  7. Step 600

    600

    #167CAB

    oklch(55.5% 0.112 235.5)

  8. Step 700

    700

    #016993

    oklch(49.2% 0.104 235)

  9. Step 800

    800

    #0C5677

    oklch(42.8% 0.086 234.6)

  10. Step 900

    900

    #164760

    oklch(37.8% 0.067 234.9)

  11. Step 950

    950

    #0F2A38

    oklch(27.1% 0.042 233.9)

Export this scale for Tailwind in the Tailwind colors tool

#D0EDFF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E5ECFF0.026
Deuteranopia (no green cones)#DEE6FF0.024
Tritanopia (no blue cones)#C3F2F30.029
Achromatopsia (no color)#E9E9E90.039

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #D0EDFF

    #D0EDFF

    oklch(93.1% 0.039 235.1)

  • #FEE2D0

    #FEE2D0

    oklch(93.1% 0.039 54.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #D0EDFF

    #D0EDFF

    oklch(93.1% 0.039 235.1)

  • #CBF0F5

    #CBF0F5

    oklch(93% 0.039 206.5)

  • #DDE8FF

    #DDE8FF

    oklch(93% 0.033 265.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #D0EDFF

    #D0EDFF

    oklch(93.1% 0.039 235.1)

  • #FFE0DC

    #FFE0DC

    oklch(93.1% 0.035 26.5)

  • #F4E7CB

    #F4E7CB

    oklch(93.1% 0.04 86.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #D0EDFF

    #D0EDFF

    oklch(93.1% 0.039 235.1)

  • #FFDEE9

    #FFDEE9

    oklch(93.1% 0.039 355.8)

  • #E7ECCE

    #E7ECCE

    oklch(93.1% 0.04 114.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #D0EDFF

    #D0EDFF

    oklch(93.1% 0.039 235.1)

  • #F6E0F7

    #F6E0F7

    oklch(93.1% 0.039 324.6)

  • #FEE2D0

    #FEE2D0

    oklch(93.1% 0.039 54.9)

  • #D9F0D8

    #D9F0D8

    oklch(93.2% 0.04 144.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #D0EDFF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #D0EDFF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.