#FFDAD6

Closest named color: Misty Rose (#FFE4E1). oklch(91.8% 0.042 25.2), rgb(255, 218, 214).

Aa

Black text reads best on this color (16.25:1).

About this color

#FFDAD6 is a very light, muted pink. In OKLCH its lightness is 92%, its chroma 0.042 and its hue 25°. Its hue sits on the warm side of the wheel. The nearest named color is Misty Rose (#FFE4E1), ΔE 0.025 away. Black text reads best on it, at 16.25:1.

Hue familyPinks
Lightnessvery light (92%)
Chromamuted (0.042)
Temperaturewarm
Nearest nameMisty Rose (#FFE4E1)
Black text16.25:1
White text1.29:1

Values

HEX#FFDAD6
RGBrgb(255, 218, 214)
HSLhsl(6, 100%, 92%)
OKLCHoklch(91.8% 0.042 25.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FFDAD6 1.29:1 Fails Lc -16.7 Dividers and decoration only
Black text on #FFDAD6 16.25:1 AAA Lc 89.1 Fine for body text
#FFDAD6 text on white 1.29:1 Fails Lc 14.5 Not readable
#FFDAD6 text on black 16.25:1 AAA Lc -89.3 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #FAF4F3

    oklch(97.2% 0.007 28.8)

  2. Step 100

    100 (this color)

    #FFDAD6

    oklch(91.8% 0.042 25.2)

  3. Step 200

    200

    #ECD2CF

    oklch(88.4% 0.029 25.6)

  4. Step 300

    300

    #E1B4AF

    oklch(80.9% 0.053 25.7)

  5. Step 400

    400

    #D18C85

    oklch(70.8% 0.086 25.8)

  6. Step 500

    500

    #C36E67

    oklch(63.2% 0.109 25.6)

  7. Step 600

    600

    #AE544E

    oklch(55.5% 0.119 25.5)

  8. Step 700

    700

    #96443F

    oklch(49.2% 0.111 25.5)

  9. Step 800

    800

    #793834

    oklch(42.6% 0.092 25.3)

  10. Step 900

    900

    #62312E

    oklch(37.6% 0.071 24.7)

  11. Step 950

    950

    #3A1D1B

    oklch(27% 0.046 24.7)

Export this scale for Tailwind in the Tailwind colors tool

#FFDAD6 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E1DED60.042
Deuteranopia (no green cones)#E9E5D60.040
Tritanopia (no blue cones)#FFD6D90.012
Achromatopsia (no color)#E2E2E20.042

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FFDAD6

    #FFDAD6

    oklch(91.8% 0.042 25.2)

  • #C5EDF1

    #C5EDF1

    oklch(91.9% 0.042 203.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FFDAD6

    #FFDAD6

    oklch(91.8% 0.042 25.2)

  • #FCD9E5

    #FCD9E5

    oklch(91.8% 0.042 355.3)

  • #FBDDCA

    #FBDDCA

    oklch(91.7% 0.042 54.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FFDAD6

    #FFDAD6

    oklch(91.8% 0.042 25.2)

  • #C8EEE2

    #C8EEE2

    oklch(91.9% 0.043 174.2)

  • #CAE9FC

    #CAE9FC

    oklch(91.8% 0.042 234.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FFDAD6

    #FFDAD6

    oklch(91.8% 0.042 25.2)

  • #D3ECD3

    #D3ECD3

    oklch(91.8% 0.043 145.2)

  • #D7E4FF

    #D7E4FF

    oklch(91.7% 0.039 265.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FFDAD6

    #FFDAD6

    oklch(91.8% 0.042 25.2)

  • #E2E8C9

    #E2E8C9

    oklch(91.8% 0.042 116.1)

  • #C5EDF1

    #C5EDF1

    oklch(91.9% 0.042 203.9)

  • #E6DFFE

    #E6DFFE

    oklch(91.9% 0.042 295.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FFDAD6, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FFDAD6 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.