#FBDDCA

Closest named color: Peach Puff (#FFDAB9). oklch(91.7% 0.042 54.4), rgb(251, 221, 202).

Aa

Black text reads best on this color (16.29:1).

About this color

#FBDDCA is a very light, muted orange. In OKLCH its lightness is 92%, its chroma 0.042 and its hue 54°. Its hue sits on the warm side of the wheel. The nearest named color is Peach Puff (#FFDAB9), ΔE 0.021 away. Black text reads best on it, at 16.29:1.

Hue familyOranges
Lightnessvery light (92%)
Chromamuted (0.042)
Temperaturewarm
Nearest namePeach Puff (#FFDAB9)
Black text16.29:1
White text1.28:1

Values

HEX#FBDDCA
RGBrgb(251, 221, 202)
HSLhsl(23, 86%, 89%)
OKLCHoklch(91.7% 0.042 54.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FBDDCA 1.28:1 Fails Lc -16.5 Dividers and decoration only
Black text on #FBDDCA 16.29:1 AAA Lc 89.3 Fine for body text
#FBDDCA text on white 1.28:1 Fails Lc 14.3 Not readable
#FBDDCA text on black 16.29:1 AAA Lc -89.5 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #FAF4F1

    oklch(97.1% 0.008 48.7)

  2. Step 100

    100 (this color)

    #FBDDCA

    oklch(91.7% 0.042 54.4)

  3. Step 200

    200

    #EAD4C7

    oklch(88.4% 0.03 52.7)

  4. Step 300

    300

    #DDB8A0

    oklch(80.9% 0.054 54.8)

  5. Step 400

    400

    #CB926C

    oklch(70.7% 0.087 54.5)

  6. Step 500

    500

    #BD7644

    oklch(63.2% 0.111 54.4)

  7. Step 600

    600

    #A85D23

    oklch(55.6% 0.12 54.2)

  8. Step 700

    700

    #904C15

    oklch(49.1% 0.112 54)

  9. Step 800

    800

    #753F15

    oklch(42.7% 0.092 54.3)

  10. Step 900

    900

    #5F3619

    oklch(37.8% 0.072 53.8)

  11. Step 950

    950

    #38200F

    oklch(27.1% 0.046 54.7)

Export this scale for Tailwind in the Tailwind colors tool

#FBDDCA with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E5DFC90.031
Deuteranopia (no green cones)#ECE5CA0.028
Tritanopia (no blue cones)#FFD8D80.027
Achromatopsia (no color)#E3E3E30.042

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FBDDCA

    #FBDDCA

    oklch(91.7% 0.042 54.4)

  • #CAE9FC

    #CAE9FC

    oklch(91.8% 0.042 234.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FBDDCA

    #FBDDCA

    oklch(91.7% 0.042 54.4)

  • #FFDAD6

    #FFDAD6

    oklch(91.8% 0.042 25.2)

  • #F1E2C5

    #F1E2C5

    oklch(91.7% 0.042 83.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FBDDCA

    #FBDDCA

    oklch(91.7% 0.042 54.4)

  • #C4ECF1

    #C4ECF1

    oklch(91.6% 0.042 205.7)

  • #D7E4FF

    #D7E4FF

    oklch(91.7% 0.039 265.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FBDDCA

    #FBDDCA

    oklch(91.7% 0.042 54.4)

  • #C8EDE2

    #C8EDE2

    oklch(91.7% 0.041 175.5)

  • #E5DFFE

    #E5DFFE

    oklch(91.8% 0.042 294.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FBDDCA

    #FBDDCA

    oklch(91.7% 0.042 54.4)

  • #D3ECD3

    #D3ECD3

    oklch(91.8% 0.043 145.2)

  • #CAE9FC

    #CAE9FC

    oklch(91.8% 0.042 234.8)

  • #F2DBF4

    #F2DBF4

    oklch(91.8% 0.042 323.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FBDDCA, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FBDDCA in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.