#FFD891

Closest named color: Light Gold (#F3DE8A). oklch(90% 0.099 81.9), rgb(255, 216, 145).

Aa

Black text reads best on this color (15.48:1).

About this color

#FFD891 is a light, moderately saturated orange. In OKLCH its lightness is 90%, its chroma 0.099 and its hue 82°. Its hue sits on the warm side of the wheel. The nearest named color is Light Gold (#F3DE8A), ΔE 0.026 away. Black text reads best on it, at 15.48:1.

Hue familyOranges
Lightnesslight (90%)
Chromamoderately saturated (0.099)
Temperaturewarm
Nearest nameLight Gold (#F3DE8A)
Black text15.48:1
White text1.35:1

Values

HEX#FFD891
RGBrgb(255, 216, 145)
HSLhsl(39, 100%, 78%)
OKLCHoklch(90% 0.099 81.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FFD891 1.35:1 Fails Lc -19.9 Dividers and decoration only
Black text on #FFD891 15.48:1 AAA Lc 86.3 Fine for body text
#FFD891 text on white 1.35:1 Fails Lc 17.4 Dividers and decoration only
#FFD891 text on black 15.48:1 AAA Lc -86.2 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FBF5E9

    oklch(97.2% 0.017 84.6)

  2. Step 100

    100

    #F6E8CF

    oklch(93.6% 0.036 82.2)

  3. Step 200

    200 (this color)

    #FFD891

    oklch(90% 0.099 81.9)

  4. Step 300

    300

    #EAB857

    oklch(80.9% 0.128 81.7)

  5. Step 400

    400

    #CD9600

    oklch(70.7% 0.146 82.3)

  6. Step 500

    500

    #B08000

    oklch(63.1% 0.13 82.1)

  7. Step 600

    600

    #956B00

    oklch(55.6% 0.115 81.4)

  8. Step 700

    700

    #7D5A00

    oklch(49.1% 0.101 82.2)

  9. Step 800

    800

    #674900

    oklch(42.7% 0.088 81.6)

  10. Step 900

    900

    #563D00

    oklch(37.8% 0.078 82.4)

  11. Step 950

    950

    #342300

    oklch(27% 0.056 81.4)

Export this scale for Tailwind in the Tailwind colors tool

#FFD891 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E9D78C0.033
Deuteranopia (no green cones)#F3E1930.027
Tritanopia (no blue cones)#FFCCC60.083
Achromatopsia (no color)#DDDDDD0.099

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FFD891

    #FFD891

    oklch(90% 0.099 81.9)

  • #CDDFFF

    #CDDFFF

    oklch(90% 0.048 262)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FFD891

    #FFD891

    oklch(90% 0.099 81.9)

  • #FFD4BB

    #FFD4BB

    oklch(90% 0.059 51.9)

  • #DFE598

    #DFE598

    oklch(90% 0.099 112)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FFD891

    #FFD891

    oklch(90% 0.099 81.9)

  • #B7E6FF

    #B7E6FF

    oklch(90% 0.059 231.5)

  • #DED8FF

    #DED8FF

    oklch(89.9% 0.053 292.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FFD891

    #FFD891

    oklch(90% 0.099 81.9)

  • #88F2FA

    #88F2FA

    oklch(90% 0.099 201.9)

  • #F8CCFF

    #F8CCFF

    oklch(89.9% 0.083 321.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FFD891

    #FFD891

    oklch(90% 0.099 81.9)

  • #96F4D6

    #96F4D6

    oklch(90% 0.1 171.6)

  • #CDDFFF

    #CDDFFF

    oklch(90% 0.048 262)

  • #FFCEE2

    #FFCEE2

    oklch(89.9% 0.061 352)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FFD891, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FFD891 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.