#FFD58E

Closest named color: Light Gold (#F3DE8A). oklch(89.3% 0.1 80), rgb(255, 213, 142).

Aa

Black text reads best on this color (15.16:1).

About this color

#FFD58E is a light, moderately saturated orange. In OKLCH its lightness is 89%, its chroma 0.100 and its hue 80°. Its hue sits on the warm side of the wheel. The nearest named color is Light Gold (#F3DE8A), ΔE 0.030 away. Black text reads best on it, at 15.16:1.

Hue familyOranges
Lightnesslight (89%)
Chromamoderately saturated (0.100)
Temperaturewarm
Nearest nameLight Gold (#F3DE8A)
Black text15.16:1
White text1.38:1

Values

HEX#FFD58E
RGBrgb(255, 213, 142)
HSLhsl(38, 100%, 78%)
OKLCHoklch(89.3% 0.1 80)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FFD58E 1.38:1 Fails Lc -21.3 Dividers and decoration only
Black text on #FFD58E 15.16:1 AAA Lc 85.0 Fine for body text
#FFD58E text on white 1.38:1 Fails Lc 18.7 Dividers and decoration only
#FFD58E text on black 15.16:1 AAA Lc -84.8 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FCF4E9

    oklch(97% 0.017 76.1)

  2. Step 100

    100

    #F7E8CF

    oklch(93.6% 0.037 80.6)

  3. Step 200

    200 (this color)

    #FFD58E

    oklch(89.3% 0.1 80)

  4. Step 300

    300

    #ECB756

    oklch(80.9% 0.129 80.2)

  5. Step 400

    400

    #D09400

    oklch(70.7% 0.147 79.7)

  6. Step 500

    500

    #B27F00

    oklch(63.1% 0.131 80.3)

  7. Step 600

    600

    #966A00

    oklch(55.5% 0.115 79.9)

  8. Step 700

    700

    #7F5900

    oklch(49.2% 0.102 79.8)

  9. Step 800

    800

    #684800

    oklch(42.6% 0.088 79.5)

  10. Step 900

    900

    #573C00

    oklch(37.7% 0.078 80.1)

  11. Step 950

    950

    #352300

    oklch(27.1% 0.056 79.9)

Export this scale for Tailwind in the Tailwind colors tool

#FFD58E with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E7D5890.036
Deuteranopia (no green cones)#F1DF900.030
Tritanopia (no blue cones)#FFC9C30.083
Achromatopsia (no color)#DBDBDB0.100

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FFD58E

    #FFD58E

    oklch(89.3% 0.1 80)

  • #C8DDFF

    #C8DDFF

    oklch(89.3% 0.052 260)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FFD58E

    #FFD58E

    oklch(89.3% 0.1 80)

  • #FFD1B8

    #FFD1B8

    oklch(89.4% 0.062 50.1)

  • #DFE293

    #DFE293

    oklch(89.3% 0.101 110.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FFD58E

    #FFD58E

    oklch(89.3% 0.1 80)

  • #B0E5FF

    #B0E5FF

    oklch(89.4% 0.065 229.5)

  • #DBD6FF

    #DBD6FF

    oklch(89.3% 0.056 290.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FFD58E

    #FFD58E

    oklch(89.3% 0.1 80)

  • #84F0F6

    #84F0F6

    oklch(89.3% 0.1 200.2)

  • #F5CAFF

    #F5CAFF

    oklch(89.2% 0.085 319.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FFD58E

    #FFD58E

    oklch(89.3% 0.1 80)

  • #95F2D2

    #95F2D2

    oklch(89.4% 0.1 170)

  • #C8DDFF

    #C8DDFF

    oklch(89.3% 0.052 260)

  • #FFCBE2

    #FFCBE2

    oklch(89.4% 0.066 350.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FFD58E, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FFD58E in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.