#FFD155

Closest named color: Sunglow (#FFD166). oklch(87.9% 0.148 88.4), rgb(255, 209, 85).

Aa

Black text reads best on this color (14.50:1).

About this color

#FFD155 is a light, vivid orange. In OKLCH its lightness is 88%, its chroma 0.148 and its hue 88°. Its hue sits on the warm side of the wheel. The nearest named color is Sunglow (#FFD166), ΔE 0.014 away. Black text reads best on it, at 14.50:1.

Hue familyOranges
Lightnesslight (88%)
Chromavivid (0.148)
Temperaturewarm
Nearest nameSunglow (#FFD166)
Black text14.50:1
White text1.44:1

Values

HEX#FFD155
RGBrgb(255, 209, 85)
HSLhsl(44, 100%, 67%)
OKLCHoklch(87.9% 0.148 88.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FFD155 1.44:1 Fails Lc -24.2 Dividers and decoration only
Black text on #FFD155 14.50:1 AAA Lc 82.5 Fine for body text
#FFD155 text on white 1.44:1 Fails Lc 21.2 Dividers and decoration only
#FFD155 text on black 14.50:1 AAA Lc -82.1 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FCF5E3

    oklch(97.1% 0.025 89.2)

  2. Step 100

    100

    #F9E9C1

    oklch(93.7% 0.055 88.8)

  3. Step 200

    200 (this color)

    #FFD155

    oklch(87.9% 0.148 88.4)

  4. Step 300

    300

    #ECB900

    oklch(80.9% 0.165 88.5)

  5. Step 400

    400

    #C59A00

    oklch(70.6% 0.144 88.6)

  6. Step 500

    500

    #A98400

    oklch(63.1% 0.129 88.8)

  7. Step 600

    600

    #8F6E00

    oklch(55.5% 0.114 87.7)

  8. Step 700

    700

    #785D00

    oklch(49.2% 0.101 88.9)

  9. Step 800

    800

    #634B00

    oklch(42.6% 0.087 87.5)

  10. Step 900

    900

    #523F00

    oklch(37.8% 0.077 89.3)

  11. Step 950

    950

    #312400

    oklch(26.8% 0.055 88.3)

Export this scale for Tailwind in the Tailwind colors tool

#FFD155 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E8CF460.038
Deuteranopia (no green cones)#F3DC5B0.030
Tritanopia (no blue cones)#FFC0B70.129
Achromatopsia (no color)#D6D6D60.148

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FFD155

    #FFD155

    oklch(87.9% 0.148 88.4)

  • #C7D6FF

    #C7D6FF

    oklch(87.8% 0.059 269.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FFD155

    #FFD155

    oklch(87.9% 0.148 88.4)

  • #FFCBA4

    #FFCBA4

    oklch(87.9% 0.078 58.4)

  • #CEE46C

    #CEE46C

    oklch(87.8% 0.148 118.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FFD155

    #FFD155

    oklch(87.9% 0.148 88.4)

  • #AEDEFF

    #AEDEFF

    oklch(87.8% 0.068 238.6)

  • #DCCEFF

    #DCCEFF

    oklch(87.9% 0.068 298.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FFD155

    #FFD155

    oklch(87.9% 0.148 88.4)

  • #6DECFF

    #6DECFF

    oklch(87.8% 0.115 208.5)

  • #FFBDFB

    #FFBDFB

    oklch(87.8% 0.11 328.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FFD155

    #FFD155

    oklch(87.9% 0.148 88.4)

  • #42F6D8

    #42F6D8

    oklch(87.8% 0.147 178.7)

  • #C7D6FF

    #C7D6FF

    oklch(87.8% 0.059 269.4)

  • #FFC4D6

    #FFC4D6

    oklch(87.8% 0.071 358.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FFD155, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FFD155 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.