#FFCB5B

Closest named color: Sunglow (#FFD166). oklch(86.8% 0.141 83.9), rgb(255, 203, 91).

Aa

Black text reads best on this color (13.94:1).

About this color

#FFCB5B is a light, vivid orange. In OKLCH its lightness is 87%, its chroma 0.141 and its hue 84°. Its hue sits on the warm side of the wheel. The nearest named color is Sunglow (#FFD166), ΔE 0.015 away. Black text reads best on it, at 13.94:1.

Hue familyOranges
Lightnesslight (87%)
Chromavivid (0.141)
Temperaturewarm
Nearest nameSunglow (#FFD166)
Black text13.94:1
White text1.50:1

Values

HEX#FFCB5B
RGBrgb(255, 203, 91)
HSLhsl(41, 100%, 68%)
OKLCHoklch(86.8% 0.141 83.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FFCB5B 1.50:1 Fails Lc -26.7 Dividers and decoration only
Black text on #FFCB5B 13.94:1 AAA Lc 80.2 Fine for body text
#FFCB5B text on white 1.50:1 Fails Lc 23.5 Dividers and decoration only
#FFCB5B text on black 13.94:1 AAA Lc -79.7 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FDF5E4

    oklch(97.2% 0.024 85.8)

  2. Step 100

    100

    #FBE8C3

    oklch(93.7% 0.053 84)

  3. Step 200

    200 (this color)

    #FFCB5B

    oklch(86.8% 0.141 83.9)

  4. Step 300

    300

    #F3B500

    oklch(80.9% 0.166 83.6)

  5. Step 400

    400

    #CB9700

    oklch(70.7% 0.145 83.8)

  6. Step 500

    500

    #AE8100

    oklch(63% 0.129 83.9)

  7. Step 600

    600

    #936C00

    oklch(55.6% 0.114 83.5)

  8. Step 700

    700

    #7C5B00

    oklch(49.2% 0.101 83.9)

  9. Step 800

    800

    #654A00

    oklch(42.7% 0.087 84.5)

  10. Step 900

    900

    #553D00

    oklch(37.7% 0.077 83.5)

  11. Step 950

    950

    #332400

    oklch(27.1% 0.056 85)

Export this scale for Tailwind in the Tailwind colors tool

#FFCB5B with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E2CB4F0.047
Deuteranopia (no green cones)#EED85F0.039
Tritanopia (no blue cones)#FFBAB30.121
Achromatopsia (no color)#D2D2D20.141

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FFCB5B

    #FFCB5B

    oklch(86.8% 0.141 83.9)

  • #BED4FF

    #BED4FF

    oklch(86.8% 0.065 263.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FFCB5B

    #FFCB5B

    oklch(86.8% 0.141 83.9)

  • #FFC5A1

    #FFC5A1

    oklch(86.7% 0.082 53.2)

  • #D2DE6A

    #D2DE6A

    oklch(86.8% 0.141 114.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FFCB5B

    #FFCB5B

    oklch(86.8% 0.141 83.9)

  • #A1DDFF

    #A1DDFF

    oklch(86.8% 0.077 233.7)

  • #D5CBFF

    #D5CBFF

    oklch(86.7% 0.072 293.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FFCB5B

    #FFCB5B

    oklch(86.8% 0.141 83.9)

  • #31EEFE

    #31EEFE

    oklch(86.9% 0.141 204)

  • #FAB9FF

    #FAB9FF

    oklch(86.8% 0.117 324.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FFCB5B

    #FFCB5B

    oklch(86.8% 0.141 83.9)

  • #56F1CC

    #56F1CC

    oklch(86.7% 0.14 173.9)

  • #BED4FF

    #BED4FF

    oklch(86.8% 0.065 263.7)

  • #FFBED7

    #FFBED7

    oklch(86.8% 0.081 354)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FFCB5B, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FFCB5B in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.