#FEF5EB

Closest named color: Seashell (#FFF5EE). oklch(97.4% 0.016 70.5), rgb(254, 245, 235).

Aa

Black text reads best on this color (19.47:1).

About this color

#FEF5EB is a very light close to neutral grey. In OKLCH its lightness is 97%, its chroma 0.016. It has too little chroma to lean warm or cool. The nearest named color is Seashell (#FFF5EE), ΔE 0.004 away. Black text reads best on it, at 19.47:1.

Hue familyNeutrals
Lightnessvery light (97%)
Chromaclose to neutral grey (0.016)
Temperatureneutral
Nearest nameSeashell (#FFF5EE)
Black text19.47:1
White text1.07:1

Values

HEX#FEF5EB
RGBrgb(254, 245, 235)
HSLhsl(32, 90%, 96%)
OKLCHoklch(97.4% 0.016 70.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FEF5EB 1.07:1 Fails Lc 0.0 Not readable
Black text on #FEF5EB 19.47:1 AAA Lc 100.8 Preferred for body text
#FEF5EB text on white 1.07:1 Fails Lc 0.0 Not readable
#FEF5EB text on black 19.47:1 AAA Lc -102.1 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #FEF5EB

    oklch(97.4% 0.016 70.5)

  2. Step 100

    100

    #ECE9E5

    oklch(93.5% 0.006 75.4)

  3. Step 200

    200

    #DED8D1

    oklch(88.5% 0.012 71.9)

  4. Step 300

    300

    #CABFB2

    oklch(81% 0.022 72.1)

  5. Step 400

    400

    #AE9D8A

    oklch(70.6% 0.034 70.3)

  6. Step 500

    500

    #9B856D

    oklch(63% 0.044 69.3)

  7. Step 600

    600

    #856F55

    oklch(55.6% 0.047 71.3)

  8. Step 700

    700

    #715D46

    oklch(49.2% 0.043 70.5)

  9. Step 800

    800

    #5C4C39

    oklch(42.8% 0.037 71.4)

  10. Step 900

    900

    #4B3F31

    oklch(37.6% 0.028 71.1)

  11. Step 950

    950

    #2C251D

    oklch(27% 0.018 70.7)

Export this scale for Tailwind in the Tailwind colors tool

#FEF5EB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F8F5EA0.008
Deuteranopia (no green cones)#FBF7EB0.006
Tritanopia (no blue cones)#FFF3F20.012
Achromatopsia (no color)#F6F6F60.016

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FEF5EB

    #FEF5EB

    oklch(97.4% 0.016 70.5)

  • #F1F7FF

    #F1F7FF

    oklch(97.4% 0.012 255.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FEF5EB

    #FEF5EB

    oklch(97.4% 0.016 70.5)

  • #FFF4F0

    #FFF4F0

    oklch(97.5% 0.013 41.2)

  • #F9F7EB

    #F9F7EB

    oklch(97.4% 0.016 99)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FEF5EB

    #FEF5EB

    oklch(97.4% 0.016 70.5)

  • #EBF9FE

    #EBF9FE

    oklch(97.3% 0.016 221.1)

  • #F5F6FF

    #F5F6FF

    oklch(97.5% 0.012 281.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FEF5EB

    #FEF5EB

    oklch(97.4% 0.016 70.5)

  • #EBFAF9

    #EBFAF9

    oklch(97.4% 0.016 192.1)

  • #FAF4FF

    #FAF4FF

    oklch(97.5% 0.016 310.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FEF5EB

    #FEF5EB

    oklch(97.4% 0.016 70.5)

  • #EEFAF3

    #EEFAF3

    oklch(97.4% 0.016 160.6)

  • #F1F7FF

    #F1F7FF

    oklch(97.4% 0.012 255.5)

  • #FFF3FA

    #FFF3FA

    oklch(97.5% 0.016 341.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FEF5EB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FEF5EB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.