#FEF2EB

Closest named color: Seashell (#FFF5EE). oklch(96.9% 0.016 52.6), rgb(254, 242, 235).

Aa

Black text reads best on this color (19.11:1).

About this color

#FEF2EB is a very light close to neutral grey. In OKLCH its lightness is 97%, its chroma 0.016. It has too little chroma to lean warm or cool. The nearest named color is Seashell (#FFF5EE), ΔE 0.008 away. Black text reads best on it, at 19.11:1.

Hue familyNeutrals
Lightnessvery light (97%)
Chromaclose to neutral grey (0.016)
Temperatureneutral
Nearest nameSeashell (#FFF5EE)
Black text19.11:1
White text1.09:1

Values

HEX#FEF2EB
RGBrgb(254, 242, 235)
HSLhsl(22, 90%, 96%)
OKLCHoklch(96.9% 0.016 52.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FEF2EB 1.09:1 Fails Lc 0.0 Not readable
Black text on #FEF2EB 19.11:1 AAA Lc 99.6 Preferred for body text
#FEF2EB text on white 1.09:1 Fails Lc 0.0 Not readable
#FEF2EB text on black 19.11:1 AAA Lc -100.7 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #FEF2EB

    oklch(96.9% 0.016 52.6)

  2. Step 100

    100

    #EDE9E6

    oklch(93.6% 0.006 59.6)

  3. Step 200

    200

    #E0D7D2

    oklch(88.5% 0.012 51.3)

  4. Step 300

    300

    #CCBDB5

    oklch(80.9% 0.02 50.1)

  5. Step 400

    400

    #B29B8E

    oklch(70.6% 0.033 51.3)

  6. Step 500

    500

    #9F8372

    oklch(63.1% 0.043 53)

  7. Step 600

    600

    #896C5B

    oklch(55.5% 0.045 51.9)

  8. Step 700

    700

    #755A4A

    oklch(49.1% 0.043 52)

  9. Step 800

    800

    #5F4A3D

    oklch(42.7% 0.035 53.3)

  10. Step 900

    900

    #4E3E34

    oklch(37.8% 0.028 53.7)

  11. Step 950

    950

    #2E241F

    oklch(27% 0.018 48)

Export this scale for Tailwind in the Tailwind colors tool

#FEF2EB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F5F3EB0.012
Deuteranopia (no green cones)#F8F5EB0.011
Tritanopia (no blue cones)#FFF0F00.010
Achromatopsia (no color)#F4F4F40.016

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FEF2EB

    #FEF2EB

    oklch(96.9% 0.016 52.6)

  • #EBF7FE

    #EBF7FE

    oklch(96.9% 0.016 233)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FEF2EB

    #FEF2EB

    oklch(96.9% 0.016 52.6)

  • #FFF1F0

    #FFF1F0

    oklch(96.9% 0.015 22.4)

  • #FAF4E9

    #FAF4E9

    oklch(96.9% 0.016 82.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FEF2EB

    #FEF2EB

    oklch(96.9% 0.016 52.6)

  • #E9F8F9

    #E9F8F9

    oklch(96.8% 0.016 201.7)

  • #EFF5FF

    #EFF5FF

    oklch(96.9% 0.015 260.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FEF2EB

    #FEF2EB

    oklch(96.9% 0.016 52.6)

  • #EBF8F3

    #EBF8F3

    oklch(96.8% 0.015 171.1)

  • #F5F3FF

    #F5F3FF

    oklch(96.9% 0.016 293.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FEF2EB

    #FEF2EB

    oklch(96.9% 0.016 52.6)

  • #EFF8EE

    #EFF8EE

    oklch(97% 0.016 142.6)

  • #EBF7FE

    #EBF7FE

    oklch(96.9% 0.016 233)

  • #FAF1FB

    #FAF1FB

    oklch(96.8% 0.016 322.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FEF2EB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FEF2EB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.