#FEE1BF

Closest named color: Bisque (#FFE4C4). oklch(92.5% 0.055 71.5), rgb(254, 225, 191).

Aa

Black text reads best on this color (16.73:1).

About this color

#FEE1BF is a very light, muted orange. In OKLCH its lightness is 93%, its chroma 0.055 and its hue 71°. Its hue sits on the warm side of the wheel. The nearest named color is Bisque (#FFE4C4), ΔE 0.009 away. Black text reads best on it, at 16.73:1.

Hue familyOranges
Lightnessvery light (93%)
Chromamuted (0.055)
Temperaturewarm
Nearest nameBisque (#FFE4C4)
Black text16.73:1
White text1.25:1

Values

HEX#FEE1BF
RGBrgb(254, 225, 191)
HSLhsl(32, 97%, 87%)
OKLCHoklch(92.5% 0.055 71.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FEE1BF 1.25:1 Fails Lc -14.6 Not readable
Black text on #FEE1BF 16.73:1 AAA Lc 91.0 Preferred for body text
#FEE1BF text on white 1.25:1 Fails Lc 12.6 Not readable
#FEE1BF text on black 16.73:1 AAA Lc -91.3 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #FAF5EF

    oklch(97.2% 0.01 72.7)

  2. Step 100

    100 (this color)

    #FEE1BF

    oklch(92.5% 0.055 71.5)

  3. Step 200

    200

    #EAD5BE

    oklch(88.4% 0.039 69.8)

  4. Step 300

    300

    #DEBA8F

    oklch(81% 0.07 71.5)

  5. Step 400

    400

    #CC944B

    oklch(70.7% 0.112 71.4)

  6. Step 500

    500

    #BB7900

    oklch(63% 0.135 71.5)

  7. Step 600

    600

    #9E6500

    oklch(55.5% 0.12 71.1)

  8. Step 700

    700

    #855500

    oklch(49.1% 0.105 71.8)

  9. Step 800

    800

    #6E4500

    oklch(42.8% 0.092 71.2)

  10. Step 900

    900

    #5C3900

    oklch(37.7% 0.081 71.3)

  11. Step 950

    950

    #382100

    oklch(27.1% 0.058 71.5)

Export this scale for Tailwind in the Tailwind colors tool

#FEE1BF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#ECE2BD0.026
Deuteranopia (no green cones)#F3E8C00.022
Tritanopia (no blue cones)#FFDAD80.043
Achromatopsia (no color)#E5E5E50.055

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FEE1BF

    #FEE1BF

    oklch(92.5% 0.055 71.5)

  • #D5E9FF

    #D5E9FF

    oklch(92.6% 0.037 250.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FEE1BF

    #FEE1BF

    oklch(92.5% 0.055 71.5)

  • #FFDED2

    #FFDED2

    oklch(92.5% 0.04 41)

  • #EDE8BE

    #EDE8BE

    oklch(92.4% 0.055 101.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FEE1BF

    #FEE1BF

    oklch(92.5% 0.055 71.5)

  • #C1EFFF

    #C1EFFF

    oklch(92.5% 0.052 221)

  • #E1E4FF

    #E1E4FF

    oklch(92.5% 0.037 280.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FEE1BF

    #FEE1BF

    oklch(92.5% 0.055 71.5)

  • #BDF3EF

    #BDF3EF

    oklch(92.6% 0.055 190.6)

  • #F1DEFF

    #F1DEFF

    oklch(92.6% 0.048 311)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FEE1BF

    #FEE1BF

    oklch(92.5% 0.055 71.5)

  • #C7F2DB

    #C7F2DB

    oklch(92.5% 0.054 161.8)

  • #D5E9FF

    #D5E9FF

    oklch(92.6% 0.037 250.8)

  • #FFDAF0

    #FFDAF0

    oklch(92.6% 0.05 341.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FEE1BF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FEE1BF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.