#EAD5BE

Closest named color: Pale Oak (#DBCFB0). oklch(88.4% 0.039 69.8), rgb(234, 213, 190).

Aa

Black text reads best on this color (14.75:1).

About this color

#EAD5BE is a light, muted orange. In OKLCH its lightness is 88%, its chroma 0.039 and its hue 70°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.032 away. Black text reads best on it, at 14.75:1.

Hue familyOranges
Lightnesslight (88%)
Chromamuted (0.039)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text14.75:1
White text1.42:1

Values

HEX#EAD5BE
RGBrgb(234, 213, 190)
HSLhsl(31, 51%, 83%)
OKLCHoklch(88.4% 0.039 69.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EAD5BE 1.42:1 Fails Lc -23.2 Dividers and decoration only
Black text on #EAD5BE 14.75:1 AAA Lc 83.4 Fine for body text
#EAD5BE text on white 1.42:1 Fails Lc 20.3 Dividers and decoration only
#EAD5BE text on black 14.75:1 AAA Lc -83.1 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5F1

    oklch(97.1% 0.006 75.4)

  2. Step 100

    100

    #F0E8E0

    oklch(93.5% 0.014 67.7)

  3. Step 200

    200 (this color)

    #EAD5BE

    oklch(88.4% 0.039 69.8)

  4. Step 300

    300

    #D6BC9E

    oklch(81% 0.05 71)

  5. Step 400

    400

    #C19869

    oklch(70.7% 0.08 69.8)

  6. Step 500

    500

    #B17E3F

    oklch(63.2% 0.102 69.9)

  7. Step 600

    600

    #9C661A

    oklch(55.6% 0.11 69.8)

  8. Step 700

    700

    #855509

    oklch(49.2% 0.103 70.5)

  9. Step 800

    800

    #6C450E

    oklch(42.6% 0.085 69.7)

  10. Step 900

    900

    #583B15

    oklch(37.8% 0.066 70.4)

  11. Step 950

    950

    #34230E

    oklch(27.2% 0.042 70.2)

Export this scale for Tailwind in the Tailwind colors tool

#EAD5BE with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DDD5BD0.018
Deuteranopia (no green cones)#E2DABE0.016
Tritanopia (no blue cones)#F2D0CE0.031
Achromatopsia (no color)#D8D8D80.039

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EAD5BE

    #EAD5BE

    oklch(88.4% 0.039 69.8)

  • #C6DBF2

    #C6DBF2

    oklch(88.3% 0.039 250.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EAD5BE

    #EAD5BE

    oklch(88.4% 0.039 69.8)

  • #F1D1C6

    #F1D1C6

    oklch(88.5% 0.039 39.9)

  • #DEDABD

    #DEDABD

    oklch(88.4% 0.039 100.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EAD5BE

    #EAD5BE

    oklch(88.4% 0.039 69.8)

  • #BEDFEB

    #BEDFEB

    oklch(88.3% 0.039 221.8)

  • #D3D7F3

    #D3D7F3

    oklch(88.5% 0.039 279.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EAD5BE

    #EAD5BE

    oklch(88.4% 0.039 69.8)

  • #BDE2DE

    #BDE2DE

    oklch(88.5% 0.039 188.5)

  • #E1D2ED

    #E1D2ED

    oklch(88.4% 0.04 310.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EAD5BE

    #EAD5BE

    oklch(88.4% 0.039 69.8)

  • #C4E1D0

    #C4E1D0

    oklch(88.4% 0.038 159.8)

  • #C6DBF2

    #C6DBF2

    oklch(88.3% 0.039 250.7)

  • #EBCFE1

    #EBCFE1

    oklch(88.3% 0.039 339.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EAD5BE, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EAD5BE in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.